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Post by Cadic's Devoted on Jun 18, 2010 2:45:56 GMT -5
[ooc] To be honest, I have no idea what is where anymore... we saw shuffling in the sand to the north....then the wolves summoned to that spot went east? So there is one glowing to the Northeast via glitterdust, One burning to the south next to the Ulfen, and one to the west that we can hear shuffling? right?[/ooc]
Assuming that I can come close to pinpointing fairly close to the guy to the west, Sabatto will pull a pint of Oil from his pack and chuck it at the spot that he believes the one that still can't be pinpointed is at (To the west I think).
Attack: 19+2=21
(Assuming it appears to hit something in mid air, or the oil splashes against something nearby that is in midair) Sabatto will smile again and yell out "FireagainBergonWithFIREthistime!!!! Weneedmoreheat!"
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Post by joelocaust on Jun 18, 2010 12:26:40 GMT -5
[ooc] Hopefully he already catches from the scorch! [/ooc]
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Post by Mesavan on Jun 18, 2010 16:41:03 GMT -5
[ooc] If your confused, here is basically what is currently happening. [/ooc]
The scene in the dark stone room is that a man is standing in the northeast corner surrounded by wolves. (He was originally kneeling in the sand to the north and was glitter dusted when the wolves found him.) There is also a Ulfen man to the south who is now just standing impassive, you have been told that he is an illusion, the real guy is to the east where a soft glow indicates where the gnome lit the Ulfen on fire. Earlier, an arc of lightening came from the east. Dergon has been arguing that there are four people as the booted feet to the west suggest.
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Post by joelocaust on Jun 18, 2010 23:25:38 GMT -5
[ooc] What about the guy standing next to the illusionary Ulfen that is real and on fire while invisible? [/ooc]
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Post by Mesavan on Jun 19, 2010 0:36:47 GMT -5
, the real guy is to the east where a soft glow indicates where the gnome lit the Ulfen on fire. .
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Post by Cadic's Devoted on Jun 19, 2010 0:49:47 GMT -5
Um.... for the record.. I didn't light the Ulfen on fire..... I lit the invisible guy next to him that Andrezi told us was there on fire.....
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Post by Mesavan on Jun 19, 2010 7:59:53 GMT -5
Moving slowly through the combat, Sabatto moves up next to the spot that Andrezi pointed out [ooc]The person that Andrezi pointed out was the invisible Ulfen standing next to an image of himself, there is only one person there.[/ooc]
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Post by joelocaust on Jun 19, 2010 11:32:08 GMT -5
[ooc] Oh, we were just never told the invisible guy was also an Ulfen. And you still didn't mention the invisible Ulfen that we are well aware of to the south in your description. So are there four guys or three? Ulfen + Double = South, Evoker = East, Summoner = North, Mystery Guy = West? Do us a favor, never refer to the illusionary Ulfen again, we don't care about him. [/ooc]
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Post by Mesavan on Jun 19, 2010 12:28:54 GMT -5
As the wolves close in on their prey, the casting of dispel magic from the east interrupts their howling and they disappear. A Dwarf appears as his spell concludes.
Dergon circles around the scuffing of boots to the east and casts scorch through the target leading to the point of light. Nothing happens at the area of the sound, but it causes a shout of anger to the south.
The invisible man begins to bellow in pain from constant burning and the tones escalate into casting the spell Shout. As he does so, Andrezi lands his flaming sphere on top of him. The Ulfen roars through the pain and bellows at the group. (Roll a fort DC 20 to avoid deafness and take 17 damage, 8 if you save. Ingrid is protected.) The real Ulfen pops out of invisibility as the shock wave travels through the room, he appears severely burnt.
With the rumble of sound past, Izkrael attempts to use Hold Person on the newly appeared Ulfen, freezing him in place.
A whistle from behind Dergon catches his attention. As he turns, a blinding light shoots at his eyes. The beam is shot wildly, missing by a mile. Tiny feet kick the sand and move away.
Sabatto throws a flask at the sound of the boots and the oil cracks against the offender from the west. Oil drips over a small form.
The glowing form in the northeast corner begins casting Translocation Trick, but whoever the target was, it was resisted.
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Post by Mesavan on Jun 19, 2010 12:37:25 GMT -5
As the violence subsides for a split second, a wash of purple energy blows across the room. All of the active magic is dissipated, the walls waver and reveal that you are standing in a voluminous stone building. The 60 ft high ceiling allows for observation balconies in which you see various older Wizards observing from above, some giving polite applause.
A severe elven woman of aging features stands up and waits for some of the deafened students to reorient themselves. The two men, and the dwarf walk to the door leading outside. The small form hit by the oil appears into visibility as the female halfling starts skipping cheerfully after her companions.
The elf speaks up as attention is drawn to her, "Thank you for making the trip to Absalom, I hope you enjoyed the hospitality. We require nothing more of you today, if you have questions, refer to your manual provided in the dorm. Classes start tomorrow. Good day and good work." She then sits down and waits for the students to prepare the next round.
Some holy men are standing at the doorway, one tending to the Ulfen.
[ooc] At this point you guys are in sand box mode, in a few more days out of game, you will get more GM action. [/ooc]
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Kiirnodel
Keeps Coming Back for More
Posts: 937
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Post by Kiirnodel on Jun 19, 2010 12:56:41 GMT -5
Andrezi drops to his knees clutching is stomach and coughing. He takes a few ragged breaths and wipes a bit of blood from his mouth. He looks around, noticing the change in surroundings and passing of the threat to him. He carefully sits back, and slowly lifts away his robes. Underneath is the body of a small black cat, at first unnoticed, its figure seeming to be a shadow within the dark robes. He waits a few moments, then gives a deep sigh of relief as he notices the shallow breathing. He gently picks up the fragile body, cradling it in his arms and looks around for assistance.
Noticing a few holy men standing at the ready he moves towards them. His ears still ringing, he tries to be as quiet as possible, "PLeaSe, hElp Us"
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Post by Mesavan on Jun 19, 2010 13:10:29 GMT -5
A cleric with a symbol of a tankard around his chest bends down and holds his holy symbol over you. Warm light closes your wounds (and those around you) and leaves you a little light headed.
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Post by joelocaust on Jun 19, 2010 16:58:31 GMT -5
Dergon stops and looks around. "Really? That's it?" Dergon brushes himself off when he gets healed. He takes a quick survey of the other people in the room. Dergon begins moving towards the exit. Dergon smiles widely at the faculty as he leaves and says, "Hey, so, are all the tests like this? You know, you don't have to do anything to pass and they end before you finish em?" He chuckles as he walks out. Dergon keeps an eye out for gathering places and campus features on his way back to the dorm (as well as any interesting looking stuff going on).
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Post by Mesavan on Jun 19, 2010 17:11:42 GMT -5
You walk through the campus, and you see students milling about. There is a bit of trouble brewing between 3 Chelaxians and 2 Osiriani (think Egyptian) as they jockey to get new students to join sides.
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Post by laerilin on Jun 19, 2010 17:27:02 GMT -5
As the encounter ends, Ingrid turns in a small circle, pushes her very large round glasses up her snub nose peers at her surroundings with a look of vague puzzlement. When the other students start to leave, she follows, stopping when she notices Andrezi and his cat.
Ingrid pauses next to the boy and lays a hand very lightly on his shoulder. She leans down toward him so as not to have to shout to be heard, and speaks softly near his ear. "Is your cat going to be alright?" after a moment's pause she adds, "What is its name?"
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