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Post by Mesavan on Jun 5, 2010 17:22:51 GMT -5
Arcanamirium: Orientation
With the lengthening of the days, the time has come for new students to take residence at the Arcanamirium. You proceed to the campus, guided by directions given to you by your recruiter. The courtyard is tense as less composed students run by, chasing down loose papers and escaped pets or familiars. You pass between the flat roofed stone buildings leering above, whose spartan nature has no artistic appeal.
The foot path to the living quarters leads through an open space of well maintained green grass. The oval lawn gives off a faint residue of sulfur and ozone that permeates the grass and surrounding walls.
Your walk of the campus leads across the open field to the rising towers beyond. You estimate the towers to be ninety feet tall. You approach the entrance to the fourth tower. A close look reveals that the stone of the building was not worked by hand.
The first floor of the tower reveals a reception area with a kitchen beyond. A set of stairs immediately to the left winds around the perimeter of the tower. You walk up the ten foot wide stairway past three doors, each placed on the east of each floor you ascend. As you climb the stairs, some students rush by with floating disks tailing them. Through the open windows, you may catch a glimpse of others floating down the outside of the tower. Finally, you come to a stop at the door labeled D-5.
Opening the door, you step into a circular common area. The 30-ft diameter room has a central fireplace with simple wooden furniture surrounding it. Shaped into the walls are shelves, only one of which is occupied. On it is a series of books labeled "Arcanamirium Rules, Etiquette, and Policy". It is a grouping of five books of one hundred pages each.
Spaced evenly along the curving wall are eight doors. Each room consists of a bed, desk, and a closet.
I have a feeling it will come up, The outside walls of the tower are 5 ft thick, the walls between the rooms and stairway are 3 ft thick, and the walls between the rooms and common room are 1 ft thick, all of stone.
At this point all of you can describe your entrance or activities upon entering the dorm (include character descriptions). The order of arrival is based on order of posting, unless you want to say otherwise.
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Post by joelocaust on Jun 5, 2010 17:39:11 GMT -5
Dergon strolls into the room and sets his stuff down the middle of the entry-way. He quickly flips through the index/toc of the rules/regs books. When he finds the book containing the rules on gambling and substance use, he takes the book and begins inspecting the rooms for stains, smells, carvings, views of the female dormitory, and other small details. As he strolls around, he tears out pages of the book pertaining to the previously mentioned categories. After his perusal of the quarters is finished, he tosses the book back on the stack, throws the removed pages on the fire-pit and Ray of Flame's the fireplace (assuming no fire was lit). If he finds any room that contains loose floorboards/wallstones, he takes that room. If nothing that handy, he takes the obviously nicest room. "Nice of them to light us a welcome fire!" Dergon says loudly so anyone outside can hear it.
Per: 12+4=16 RoF dmg: 21
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Post by Mesavan on Jun 5, 2010 22:18:48 GMT -5
With a close examination, you find that all of the rooms are of the same exact size, shape, and condition. The floors, walls, and ceiling are smooth, unnaturally so. None of the rooms seem like they have been lived in since construction.
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Post by Cadic's Devoted on Jun 6, 2010 16:44:03 GMT -5
To anyone currently in the dormitory, a strange sound is heard. Its like a grating, scraping sound that comes in short little bursts, followed quicky by thumps. The sound gets increasingly louder as time goes on, and after a few minutes the sounds of voice join the sounds, a very loud, high pitched voice, that you can't quite understand. At first you think it is simply because of the distance. As the voice gets closer, you realize that its because it is talking so quickly....and in a wide variety of languages. The voice seems to be freely mixing languages, making for some very strange, and sometimes oddly vulgar, curses.
Finally, with a final loud THUD, the origin on the strange sounds appear in doorway to the D-5 dormitory. A large, wooden and brass chest scrapes a final couple of inches, and the voice utters a heavy sigh, as a small creature, equally as large as the chest, slides into view at the edge of the chest, collapsing against the wooden monstrosity. After a few moments of heavy breathing, the creatue stands up and looks around, using his hands to brush hair out of his face as his eyes skim quickly around the room. "Hihellonicetomeetyou!" the odd little creature, by this time obviously a gnome, says once he realizes that there is someone else already in the room.
Turning back to his chest he drags it across the room in short little bursts, tugging at the handle erratically as the thing jerks across the room in bursts. "Youwouldthinkthat" Screech "theywouldsupply" Screech "amagicalwelcomingparty" Screech "orsomethingtohelpusmoveourthingsin" Screech "butnononononono," Screech "theywouldntdothatnowwouldthey," Screech "musthaveitallyourselfandwoe" Screech "tothosewhodon'tknowhowtoconjureupamagicaldiskofforce!"
Finally, to the probable relief of anyone who was nearby, the chest and the gnome disappear into one of the rooms, the one opposite the stairwell. The gnome reappears a few moments later, panting heavily. "Finallygotthatthingputaway." Turning, he closes the door to his room behind himand casts Arcane Lock on the door. "Can'tforgetsecurity!" Walking quickly around the room, his eyes watching everywhere, he bounds over to Dergon, hand extended in greeting. "Hi! ImSabatto, themageofnosmallskill. Nicetomeetyou!"
[ooc] So, after being informed that Arcane lock has a costly material component (Which I never knew... lol) And remembering that my gnome is POOR, I do not, in fact, cast Arcane lock. lol[/ooc]
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Post by joelocaust on Jun 6, 2010 18:20:44 GMT -5
Dergon Bentis raises an eyebrow as he watches the whole situation transpire. Dergon shakes Sabatto's hand and says, "Dergon Bentis." He walks over to his backpack, now pushed off the path that Sabatto just took through the door and opens it up. He pulls out his spell book and tosses it to Sabatto. "Copy page seven while you catch your breath." If Sabatto looks at the page, it happens to be the spell "Floating Disk." Derg then goes and kicks his feet up and leans back on two chairs. He begins carving at the arm of the one he's sitting in with his knife and says, "So, how much shit is in that box?"
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Post by Cadic's Devoted on Jun 6, 2010 18:54:46 GMT -5
[ooc] As a note, To avoid making anyone avoid my posts, the first post was simply to give you an idea of how he talks (Very quickly, and with little pause). To avoid making you all have to deceifer that every time, I will stop using it now. Just wanted everyone to get a feel for my character.[/ooc]
The small mage, surprisingly catches the book out of the air, flipping expertly to page seven, all without stopping from looking around. You get the feeling that he spends alot of time with books. Looking down, his eyes go a little wider, and they sparkle. "AHA!" Smiling he pulls his own spell book out of a pocket, as well as a tightly corked ink bottle and a steel nibbed pen. With that he sits promptly on the floor, both books spread before him, his own to a blank page, the other to Floating Disk, and begins expertly copying the page over to his spell book. "Thanks Dergon, not many'll hand over their spellbook that quick to a stranger. Its really quite amazing when you think about it considering that they are just spells and most of them are pretty much exactly the same its not like anyone is hiding and huge secrets but I guess some people think that their spells are super special compared to everyone else."
Continuing to happily scribe away at the spell, you suspect that Sabatto has never done anything to 'catch his breath', but instead enjoys continuing to expel breath at a rather rapid rate, stopping only occasionally to restock his supply.
"As for the chest, there really isn't any shit in it whatsoever, all very useful stuff, well, useful to me. To be honest there is alot of shit in there, yeah, quite alot really, but its all very useful shit, and very heavy shit, if it were shit, it would have to be more than that chest to amount for all the shit in that chest.... I think thats right... yeah.. thats right... but at least my shit is useful shit!"
Continuing on Scribing, he whistles briefly to himself, a quick tune that doesn't really seem to be from anything, before continuing with his talking.
"Do you mind if i look at the rest of your spells? I don't have alot of spells in mine that most people think are particularly good. I like the ones that do fun things, like make things look different, or make shit. I enjoy making shit. I invent shit, like new and shiny shit. lots of new shiny shit. You should see the new crossbow I designed, remind me to show it to you later... ooo and my acid thrower...and my signs! I call them Sabatto's Neon Signage! they are some cool shit... too bad no ones bought one yet or I could make one! I'll let you look at my spellbook too!"
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Post by Mesavan on Jun 6, 2010 19:22:56 GMT -5
A small human boy walks up to the open doorway, and pauses at the string of profanity. He then slowly turns back to the stairs and continues upward.
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Post by joelocaust on Jun 6, 2010 20:03:35 GMT -5
Dergon stops carving and looks at Sabatto. "I'll check your spellbook out later. Until then, knock yourself out. You won't need most of it with an acid thrower." He finishes carving and looks around for some kind of itinerary or calendar. As he does he says, "Not that it matters since you can float the thing now, but why not make something to wheel your chest around?" Dergon pauses, grins, and flips open one of the rule books looking for profanity. "I assume most of your shit works?" He then throws it back on the stack.
[ooc] Oh by all means, continue typing the whole thing connected if you wanted. I was diggin' that stuff. All posts could stand to have the extra character. [/ooc]
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Post by Cadic's Devoted on Jun 6, 2010 20:54:37 GMT -5
Flipping through pages in the book, he seems to be jotting notes, rather than scribing the entire spells the way they are supposed to be.
"What? of course my shit works! Everything works exactly how i plan it to work or at least everything i've actually made...except for the fire water, turned out to be too much like fire, not enough like water...and the Safcid, safe acid you know, doesnt really have the same to it when you make it less acidic so you don't burn yourself. ok yes most of my shit works. at least most of my shit that i've tried. lots of plans that I cant afford. no one wants to buy my ideas without seeing a test model first I cant figure out why they wouldnt want to all the plans are very exacting in every specifcation and very well thought out and i did all the math, but oh well their loss really they dont get my awesome inventions, but my loss too cause i never get to see my inventions in work."
Looking up for a moment his eyes seem to focus on his own room before going back to the book.
"As for the wheels, it was a great idea until the first time i tried to go up stairs it was a total wreck took me hours to fix all the damage wood everywhere fire torched half the staircase before i got it out acid ate through the foundation bad stuff really"
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Post by cOMMUNISMISFANCY on Jun 7, 2010 19:23:21 GMT -5
The wooden door flies open with a bang, revealing the backside of a small man wearing plain linen clothes. The halfling is bent over, dragging a large engraved ebony chest through the doorway. Beyond the threshhold, the sounds of a boy's shouting can be heard. With a great heave, the chest barely squeezes through and the halfling falls over backwards onto the ground with a loud omph.
The boy strides into the room with measured steps, not stopping to look down at the halfling. He quickly surveys the room and then turns his nose up at it. He points at one of the empty rooms and says, "That one will do, Mr. Haverly."
The halfling stands up and forcibly says, "Yes, Master Ricneiros." Dusting himself off, the halfling drags the chest into an empty room and then swoons, falling over onto the floor for a moment of respite from the effort of dragging the heavy chest up the tower stairs.
"Mr.Haverly, don't forget the rest of my belongings downstairs. I think I would like to take Geneva for a hunt later, so make sure she won't peck at me this time. If she pecks again, I think I'll have to get rid of her and send father for another one."
Ricneiros is seemingly oblivious that he is not alone in the room for the first five minutes after his arrival. He spots the others and then coughs, as if he is expecting an introduction.
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Post by joelocaust on Jun 7, 2010 19:56:42 GMT -5
"You all carry entirely too much shit. And does your heavy-ass trunk have useful things in it like an acid thrower too?" Dergon seems unamused.
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Post by Cadic's Devoted on Jun 8, 2010 2:07:55 GMT -5
Sabatto, still on the floor scribbling notes in his book, looks up at the sound of the door slamming open. Excitedly, he slams the books closed, corks the ink pot, and wipes his pen on his robes. Sliding his stuff back into his pockets as he stands, he tosses Dergon his book back. With a big smile, he steps lightly across the room, walking right by the expectant looking Ricneiros, and instead walks straight up to the halfling that brought in the chest.
"HI! my name is Sabatto, the mage of no small skill, who are you? Do you make stuff too? Whats in the chest? Is it anything cool and fun? I like to make things and I keep it all in a chest like that except my chest isnt nearly as fancy as that one I dont understand why you need such a fancy looking thing just to put stuff into Does your stuff get its feelings hurt if it isnt in something fancy? Whats your name?" All the while he is talking, a big grin is on his face, and his hand is extended towards the halfing in greeting.
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Post by joelocaust on Jun 8, 2010 8:20:13 GMT -5
Dergon now seems very amused. (Picture added to provide context and character appearance/description, lol)
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Post by Mesavan on Jun 9, 2010 19:39:37 GMT -5
Two human men and a dwarven woman open the door to the common room. All three have an insignia on their clothing, none of you recognize it.
The brown haired Taldan man looks at the three of you (ignoring the obvious slave) and his shoulders slump, "Lovely, only a third are on time... I am Emaniq, myself and my colleagues are here to transport you to your orientation. Things do not bode well for you if this is all you can bring to the dorm assessment."
The dwarf steps forward, "We will be kind and give your roommates another ten minutes to arrive."
A Chellish man, the third of the trio, gives an impatient snort and leans against the entryway wall and casts Whispering Wind as a ghostly wisp heads out a window in the stairwell.
[ooc] I will continue this at 11pm eastern time (it's currently 8:38 here). This next part will be a railroad, but the game will open up into the sandbox after this. [/ooc]
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Kiirnodel
Keeps Coming Back for More
Posts: 937
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Post by Kiirnodel on Jun 9, 2010 22:00:08 GMT -5
A human boy (the one a few of you noticed a short time ago) comes down the stairs almost immediately after the dwarf informs the group of his "kindness". He moves past the men quickly but carefully, being sure not to disturb them. Once inside the room, he bows quickly as he talks. "I…I'm sorry for being late," his face is slightly flushed as he adjusts his glasses and turns around to go into the room behind him.
(If I'm not mistaken, the far left room, one closest to the main door has not been claimed). Those that watch him (as he does not close the door) see him put down his backpack and satchel and then quickly remove his cloak and belt. He then sorts through his bag and pulls out a robe; pulling it over his head as he grabs his belt and satchel.
He scurries back into the common room, still pulling his robe on, nearly lost in the large swathes of cloth. With a hard tug and a horrible ripping sound, his head finally reappears. He sighs, looking over the large cloth for the tear, “again?”
He turns back to the dwarf and continues his explanation, “the others were, umm… having a conversation… and I didn’t want to interrupt them.” He fixes his glasses again and turns to the other students. “I’m Andrezi Torizeus,” he looks down, not keeping eye contact with anyone.
The boy is about four and half feet tall, small for his age. Wearing his robe it’s hard to tell how thin he is, but he is light as well. His robes are dark, and underneath he wears simple clothes with the exception of a few scarves. His scarves are primarily green and purple, but despite this splash of color, it is still fairly subdued compared to what most people would expect.
[ooc] Mike, you might want to wait until tomorrow to update the game. It seems like most of the people are pretty close to being done, just not quite. 3 hours probably isn't enough time to notice the ultimatum... [/ooc]
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