lonewolf2017
Senior Member
The Truth lies not in the Light, nor the Dark; But within the Shadows.
Posts: 263
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Post by lonewolf2017 on Apr 14, 2010 21:14:55 GMT -5
Muertos draw his blade and raises his left hand, wrapping it in purple flame. Any one getting close to Davroar will receive a blast to the chest, any one approaching Muertos will be cut down with his blade.
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Deej
Senior Member
Posts: 342
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Post by Deej on Apr 15, 2010 6:46:56 GMT -5
As the fog goes up, Deadeye will take quick stock of his allies' positions, have his bow at the ready, and start pelting people with volleys of mind arrows. He determines their locations with his keen senses.
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Post by joelocaust on Apr 21, 2010 9:56:47 GMT -5
...Kannod punches people until it's over. During the fight, he steps in front of Vice and gets hit a few times. When the smoke clears, Kannod is laying on the ground, wounded and apparently unconscious.
[ooc] No dice from anybody? Are we just assuming this is over, or what? [/ooc]
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Post by Cadic's Devoted on Apr 22, 2010 15:51:44 GMT -5
[ooc] My apologies for lack of posting. been a bit lax recently. Post forthcoming later tonight. And no, we aren't assuming it is over...or at least I'm not. You all might be. -grins-[/ooc]
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Post by Cadic's Devoted on Apr 22, 2010 22:19:12 GMT -5
Kannod finishes his beer, and his scanning of the room, right about the time that the bar fills with a thick gray mist.[ooc] Im gonna assume you actually did the mist nate, even though you forgot to mention it...[/ooc] The mist covers most of the bar, though you imagine the corners might be clear, as it was a rather large establishment. Shortly after the mist appears, a loud screaching sound is heard coming from the direction of the front door. Kannod recognizes this as a Cacophonic burst, and ducks behind a table as appropriate.
The rest of the group charges in, led by Vice who steps in and thrusts his scythe through the head of a helpless bar maid who happened to be standing near the door, pieces of her skull flying wildly everwhere, covering the nearby patrons in brain matter.
Davroar strides non-chalantly into the bar and leans against the door jam, taking his time to light his 'cigarette' and begins getting high.
Muertos steps in, heading to the opposite corner of the bar than vice is headed to. No more than a few paces in, one of the more quick witted patrons tries to jump up, but stops when suddenly a large portion of his abdomen goes missing, a fist sized chunk of his upper stomach and lower chest burned out of him in an instant by the purple flame from Muertos's hand.
Deadeye steps in and takes up position on the opposite side of the door from Davroar. Around the bar, several patrons, who are just now coming to their senses, stand up just in time to have their thoughts interrupted by several feet of psychic energy forged into a razor sharp edged blade. As the blades fade, blood begins rapidly pooling around their dead bodies as they thud heavily to the floor.
Kannod leaps up from his table, taking the person next to him, who had been talking annoyingly incessantly about some roaches he found in his apartment, out in a single powerful roundhouse kick to the throat. The man slowly falls to his knees, his eyes bulging as he gasps for air, his legs twitching weirdly as he realizes just before he dies that he can't feel his legs, the kick having severed his spinal column as well.
Kannod also however is the first to notice the trouble that might be brewing, and therefore is the only one able to react swiftly enough to avoid the waves of searing flames that burst forth from the center of the room. All around the room, common folk lay screaming, charred from the blast. More still run around in panic, some throwing whatever might be at hand at their attackers.
Near the back stand two men, wearing plain black and brown clothing indistinguishable from the peasants around them, except for the calm demeanor. The men have a wild look in their eyes, and stare at you all through the fog, grins on their faces.
[ooc] Everyone takes 75 Fire damage (Cuts through Fire resistance. Fire immunity takes half). Reflex save, DC 26 for half.
Oh
And Iniatives from all!.[/ooc]
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Post by cOMMUNISMISFANCY on Apr 22, 2010 22:48:47 GMT -5
Davroar is way too fast for these suckers.
[Nerve Skitter: +5 to Initiative] [Initiative Roll: 15+22=37] [Reflex Save: 19+9=28 -> 38 Fire Damage]
If this was an attack roll, ranged attack roll, or single-target spell (which I am assuming its not, I need a 50% miss chance.) [204/242] Health Remaining
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The Lord of Blades
Game Masters
Ero Sennin
Please allow me to introduce myself: I'm a man of wealth and taste
Posts: 1,314
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Post by The Lord of Blades on Apr 25, 2010 3:38:14 GMT -5
Vice seems to not be responding to the fireball at first, turning slowly as the fire surges towards him and at the last second pulling a nearby person into the path of the flame, reducing his own damage while the person in his hands crumbles into charred embers. Vice chuckles loudly and begins stomping his way towards the two calm looking individuals, believing them to be responsible (60 ft. tremorsense, if there's someone hiding that may have used the fireball and is within 60 feet, I know about/'saw' them do it.)
Reflex Save 20+5 Initiative 7+1 = 8 (do I really need a grapple to grab a fleeing scared shitless peasant? I don't think I do but I'll post one if you really want it, I just did that for style!)
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Post by joelocaust on Apr 25, 2010 10:37:55 GMT -5
Kannod waits until the blast from the heat has passed and springs quickly over whatever cover he had. He then tackles the most obvious caster (I'm assuming he saw who and was ready because of that). If possible, Kannods grapple includes jamming a hand/elbow/forearm in the caster's mouth to prevent further offenses. Kannod yells, "Got him, <slang term of comraderie between Fist members>s!"
Intiative 12+7= 19 Grapple 18+20= 38 (Taking 2 Combat Expertise so deadly defense is up and +2AC)
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Nate
Senior Member
Posts: 487
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Post by Nate on Apr 26, 2010 21:49:30 GMT -5
Morpheus slices through anyone in his way with vicious claws. When the fires spreads, he manages to avoid some of the damage but ends up getting burnt. Using scent, he locates the most likely attacker and heads in that direction.
Init: 9+12=21 Reflex: 13+13=26
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Deej
Senior Member
Posts: 342
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Post by Deej on Apr 28, 2010 6:40:57 GMT -5
Deadeye will turn to face the caster who sent the fireball and send a sextet of psionic arrows his way.
Initiative: 15+3= 18 Reflex: 9+13= 22
Current HP: [63/138]
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Post by Cadic's Devoted on Apr 28, 2010 15:41:42 GMT -5
Vice clearly 'saw' the older looking one 'throw' the ball of fire that exploded from the center of the establishment. Kannod also figures out that it was the older one, as he is currently tossing another ball of flame back and forth between his hands.
The group converges on the two attackers. Vice, Kannod, and Morpheus all rush towards where the two are standing. Vice and Morpheus both get next to the men, but were unable to charge them due to the panic and broken bits of furniture between them and their targets. Kannod however is able to reach them with an attack, and attempts to tackle the man. Which he does manage to do. The two of them go tumbling back into a table, crashing through it and onto the floor, Kannod's arm lodged in the man's mouth.
Deadeye's blades soar through the air, taking out several passing commoners during their path to the enemy, and the few that manage to get to the one man remaining standing go wide of their mark. (Next time, Roll me some to hit rolls please if you are going to attack something that OBVIOUSLY is able to do something in return to you.)
The one man that is still standing, continues standing there non-chalantly, looking from Vice to Morpheus and back, one eye-brow raised slightly, a slightly offended look on his face.
The other one grins up at Kannod, as well as he can with an arm jammed in his mouth. His hands glow purple and he pushes against Kannod's chest with both hands. The ensuing blast throws Kannod back, who manages to land on his feet just next to the still downed man.
[ooc]Kannod takes 34 damage.[/ooc]
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Post by joelocaust on Apr 28, 2010 15:45:16 GMT -5
[ooc] So grappling means nothing? I had no clue you could cast, attack, or do anything but break a grapple while grappled. It's pretty much worthless. Are we not playing with pins or what? Unless he activated an item, he needs to break the pin and make a concentration check. [/ooc]
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Post by Cadic's Devoted on Apr 28, 2010 16:12:52 GMT -5
[ooc] He was letting you grapple him to get easy access to touch you. Freedom of Movement + Unarmed strike + lots of Dice of Eldritch Blast + Hideous Blow = He can automatically get out of your grapple, and the unarmed strike he did transferred the Eldritch blast to you, hence the damage you took. The rest was just flavor text to make it look cool. Grappling does mean something, just not alot to someone with a Ring of Freedom of Movement. Sorry man. [/ooc]
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Deej
Senior Member
Posts: 342
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Post by Deej on Apr 28, 2010 16:48:32 GMT -5
[ooc] yeah. In retrospect, I'm not sure why I didn't roll those, but at least those commoners fed me some HP back. [/ooc] While Kannod has the attention of the one, Deadeye will attempt to snipe at him with another sextet of arrows [ooc] okay, so I'm firing six lucky arrows at this guy. I'm denoting this as six pairs of attack rolls. If either of the rolls in a pair hits, then that arrow hits him. If he's a human (or has the human subtype, like an Azurin) then my to-hit is 2 higher on each roll. this is denoted in the brackets. I'll edit later with the damage rolls once I figure a good way to organize them as well. 18,+28=46 [48] 1,+28=nat 1 9,+28=37[39] 16,+28=44[46] 2,+28=30[32] 19,+28=47[49] 19,+28=47[49] 12,+28=40[42] 1,+28=nat 1 5,+28=33 [35] 15,+28=43 [45] 14,+28=42 [44] Current HP [--/138]
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Post by joelocaust on Apr 29, 2010 14:39:18 GMT -5
Kannod full attacks free-move bitch.
ATTACK 6+19=25 20+19=39 (confirm 18+19=37) 20+14=34 (confirm 13+14=27) 11+9=20 14+4=18
DAMAGE 5+3+6=14 6+7+6=19 (possible crit) 8+4+6=18 (possible crit) 1+2+6=9 8+1+6=15
HP: 123/157
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