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Post by Cadic's Devoted on Apr 16, 2009 11:34:18 GMT -5
"We will destroy these intruders on our land, flame and ice and the burning acrid smell of acid is the last things these pitiful things will know before we bury our picks in their skulls." Sliding his pick from his back he hefts his shield and smiles a toothy grin as he disappears into the shadows with his bretheren.
Spot:18+2+1=21 Hide:12+15=27 Move Silently:14+8=22
Draconic Aura Currently Active: Sense: +2 Spot, +2 Listen, +2 Init (Also, for the record, I post this so that everyone knows what bonuses they get as long as they are within 30 feet of me. Don't forget to add these things in when making the listed checks)
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Post by Dave on Apr 16, 2009 17:28:17 GMT -5
"Very well. Everyone in position?" (Assuming everyone is, Zaun activates his Obscuring Mist spell-like ability, centered around the enemy group, to cover as much as possible and confuse them)
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Deej
Senior Member
Posts: 342
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Post by Deej on Apr 16, 2009 20:35:12 GMT -5
As you come into range of Zaun's obscuring mist, you hear the guard on watch shout: "Everyone up! I hear something! There!"
Roll for initiative.
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Post by Dave on Apr 16, 2009 22:02:28 GMT -5
Init: 13+6+2=21
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Post by Cadic's Devoted on Apr 16, 2009 22:27:33 GMT -5
Init:17+3+2=22
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The Lord of Blades
Game Masters
Ero Sennin
Please allow me to introduce myself: I'm a man of wealth and taste
Posts: 1,314
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Post by The Lord of Blades on Apr 17, 2009 0:04:59 GMT -5
Init 3 + 4 = 7
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Post by cOMMUNISMISFANCY on Apr 17, 2009 0:17:39 GMT -5
Init: 7 + 7 = 14
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Nate
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Posts: 487
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Post by Nate on Apr 17, 2009 14:07:38 GMT -5
init 9+4+5+2=20
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Deej
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Posts: 342
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Post by Deej on Apr 18, 2009 17:03:46 GMT -5
Initiative order:
22 – Chayduf 21 - Zaun 20 - Zavorast 14 – Saubwa 7 - Shakkin 3 - them
What you managed to see before the fog went up was five figures, all armored, and one horse.
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Post by Cadic's Devoted on Apr 20, 2009 11:45:58 GMT -5
Chayduf will position himself as best he can to get within range and to be able to hit as many as possible, considering their last known positions, and then use his Breath weapon.
DC 15 Reflex save for half damage: 30 ft line of acid: 2d6 Acid (4+4=8 damage) Must wait 1d4 (4) rounds before it is recharged.
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Post by Dave on Apr 20, 2009 16:13:02 GMT -5
Not to be outdone, Zaun then positions himself best to get as many within range of his Breath Weapon.
DC 14 Reflex save for half damage: 30 ft cone of cold: 2d6 Cold {5 damage}. Must wait 1d4 {2} rounds before it is recharged.
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Nate
Senior Member
Posts: 487
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Post by Nate on Apr 20, 2009 17:52:55 GMT -5
Always ready ready to prove that though his power is not born of draconic heritage it is still just as potent. He readies a fiery burst for the next target he sees.
[ooc] ready an action to fiery burst the next hostile target I see 3d6 damage [12] reflex 18 for half [/ooc]
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Post by cOMMUNISMISFANCY on Apr 20, 2009 19:41:12 GMT -5
Saubwa scrambles through the underbrush, his bare feet making no noise against the soft earth. His training allows him to dodge between the large trees, making him an elusive target. As he rounds on a large oak he draws the bowstring taut against his ear and prepares to loose an arrow at the first target to expose itself.
[OOC: Saubwa moves silently 20 feet around the edge of the clearing 3+21=24 (Hide), 5+13=18 (Move Silently), and if a target becomes visible, he shoots from the far side of the clearing at the least armored looking individual, 15+11=26 to hit. 25 damage, if I can skirmish, or 5 if I cannot -- I can skirmish both undead and constructs]
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The Lord of Blades
Game Masters
Ero Sennin
Please allow me to introduce myself: I'm a man of wealth and taste
Posts: 1,314
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Post by The Lord of Blades on Apr 20, 2009 20:35:31 GMT -5
Shakkin advances cautiously until he sees a target, moving carefully forward, not favoring the fog approach but not having any better ideas. He keeps low to the ground and surges up to attack (if still able to do so that round).
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Deej
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Posts: 342
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Post by Deej on Apr 21, 2009 7:08:39 GMT -5
Chayduf can only hit two of them, and Zaun hits 3 and the horse. You saw them about like:
___1 ________________2
___________3 H
4___________________5
(Note: they are all intentionally not in straight diagonals)
unless otherwise specified, I'm going to assume that Chayduf hits #1 and #4, and Zaun hits #2, #3, #5 and the horse.
Shakkin is able to reach either #4 or #5 and attack without much trouble. Make an attack roll.
Those waiting for targets to come out don't see any.
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