Post by Kiirnodel on Nov 13, 2009 2:01:03 GMT -5
Player name: Benjamin Trefz
Character Name: Pierce
Race: Human (Dragonblood)
Classes: Sorcerer 5
Alignment: True Neutral
HP: 36
AC: 23 (10 + 4 Mage Armor + 4 Shield + 2 Dex + 1 Natural Armor + 2 Deflection); 14 touch (22 incorporeal touch); 21 flat-footed
BAB/Grapple: +2/+2
Appearance: Pierce's hair is a brilliant white, and his skin shows occasional patches of glistening scales. His eyes are cold gray, nearly white but with slight streaks of blue. When Pierce flashes his brilliant smile he shows off teeth that are almost like fangs.
History: Pierce has always been drawn to Force effects, never entirely sure why. He has accepted his draconic heritage, and strives to gain further control over force effects as he gains arcane power.
STR: 11 (+0)
DEX: 15 (+2)
CON: 14 (+2)
INT: 12 (+1)
WIS: 10 (+0)
CHA: 18 (+4)
Fort: +3 (1 Base + 2 Con)
Reflex: +3 (1 Base + 2 Dex)
Will: +4 (4 Base + 0 Wis)
+5 on saves vs. Force effects, sleep, and paralysis
Flaws:
Feeble
You are unathletic and uncoordinated
Effect: You take a -2 penalty on Strength-, Dexterity-, and Constitution-based ability checks and skill checks.
Feat Gained: Draconic Power
Pierce has never been good at running around or doing physical activity, but he is very in touch with his draconic ancestry.
Noncombatatant
You are relatively inept at melee combat.
Effect: You take a -2 penalty on all melee attack rolls.
Feat Gained: Combat Casting
Pierce trained himself to be ever careful in combat, making sure to keep his defenses tight to gaurd against attacks while casting. This self training has left his actual ability to attack in melee hindered.
Feats:
Background: Draconic Heritage (Force)
Human: Draconic Skin
Feeble: Draconic Power
Noncombatant: Combat Casting
Level 1: Draconic Toughness
Level 3: Draconic Legacy
Skills: Concentration +8 (+12 Casting), Knowledge(Arcana) +9, Spellcraft +9, Spot +8. (8 ranks in each)
Abilities: Metamagic Specialist: 4 times per day, Pierce can apply metamagic feats that he knows to sorcerer spells without increasing the casting time. This benefit even lets him quicken his sorcerer spells with the Quicken Spell feat.
Spells: Sorcerer - Caster level 5 (Force Spells 6); DC 14 + Spell Level (Force spells +1)
Cantrips 6/day - Acid Splash, Detect Magic, Disrupt Undead, Light, Mending, Prestidigitation
1st Level 7/day - Ghostly Tail, Mage Armor, Magic Missile, Shield, True Strike
2nd Level 5/day - Blast of Force, Blur, Wings of Cover
Equipment
Body:
Head:
Face:
Neck: Empowered Spellshard (Magic Missile)
Arms:
Hands:
Feet:
Back:
Torso:
Waist:
Rings: Ring of Protection +2
Wand of Magic Missile (CL 1, 30 charges)
50 gp of gear (Spell Component Pouch, Oil, Tindertwigs, Meat, etc.)
Character Name: Pierce
Race: Human (Dragonblood)
Classes: Sorcerer 5
Alignment: True Neutral
HP: 36
AC: 23 (10 + 4 Mage Armor + 4 Shield + 2 Dex + 1 Natural Armor + 2 Deflection); 14 touch (22 incorporeal touch); 21 flat-footed
BAB/Grapple: +2/+2
Appearance: Pierce's hair is a brilliant white, and his skin shows occasional patches of glistening scales. His eyes are cold gray, nearly white but with slight streaks of blue. When Pierce flashes his brilliant smile he shows off teeth that are almost like fangs.
History: Pierce has always been drawn to Force effects, never entirely sure why. He has accepted his draconic heritage, and strives to gain further control over force effects as he gains arcane power.
STR: 11 (+0)
DEX: 15 (+2)
CON: 14 (+2)
INT: 12 (+1)
WIS: 10 (+0)
CHA: 18 (+4)
Fort: +3 (1 Base + 2 Con)
Reflex: +3 (1 Base + 2 Dex)
Will: +4 (4 Base + 0 Wis)
+5 on saves vs. Force effects, sleep, and paralysis
Flaws:
Feeble
You are unathletic and uncoordinated
Effect: You take a -2 penalty on Strength-, Dexterity-, and Constitution-based ability checks and skill checks.
Feat Gained: Draconic Power
Pierce has never been good at running around or doing physical activity, but he is very in touch with his draconic ancestry.
Noncombatatant
You are relatively inept at melee combat.
Effect: You take a -2 penalty on all melee attack rolls.
Feat Gained: Combat Casting
Pierce trained himself to be ever careful in combat, making sure to keep his defenses tight to gaurd against attacks while casting. This self training has left his actual ability to attack in melee hindered.
Feats:
Background: Draconic Heritage (Force)
Human: Draconic Skin
Feeble: Draconic Power
Noncombatant: Combat Casting
Level 1: Draconic Toughness
Level 3: Draconic Legacy
Skills: Concentration +8 (+12 Casting), Knowledge(Arcana) +9, Spellcraft +9, Spot +8. (8 ranks in each)
Abilities: Metamagic Specialist: 4 times per day, Pierce can apply metamagic feats that he knows to sorcerer spells without increasing the casting time. This benefit even lets him quicken his sorcerer spells with the Quicken Spell feat.
Spells: Sorcerer - Caster level 5 (Force Spells 6); DC 14 + Spell Level (Force spells +1)
Cantrips 6/day - Acid Splash, Detect Magic, Disrupt Undead, Light, Mending, Prestidigitation
1st Level 7/day - Ghostly Tail, Mage Armor, Magic Missile, Shield, True Strike
2nd Level 5/day - Blast of Force, Blur, Wings of Cover
Equipment
Body:
Head:
Face:
Neck: Empowered Spellshard (Magic Missile)
Arms:
Hands:
Feet:
Back:
Torso:
Waist:
Rings: Ring of Protection +2
Wand of Magic Missile (CL 1, 30 charges)
50 gp of gear (Spell Component Pouch, Oil, Tindertwigs, Meat, etc.)