Post by cOMMUNISMISFANCY on Nov 12, 2009 21:18:01 GMT -5
Player name: Jordan
Character Name: Arnik the Bold
Aliases: Undead Ass Kicker
Race: Human
Classes: Crusader 5
Alignment: Lawful Good
Occupation: Undead Slayer
HP: 43
AC: 17 FF: 14 Touch: 12
BAB: +5
Attacks:
Rod of Lordly Might - Longspear +3 +11 (1d8+7) +1d6 vs Undead
Armor Spikes +7 (1d3+1)
Longbow +5 (1d8)
Appearance:
History:
Other notes:
STR: 17
DEX: 16
CON: 16
INT: 8
WIS: 10
CHA: 12
Fort: +7
Reflex: +4
Will: +2
Feats:
Stone Power: When you use an attack action or a full attack action, or you initiate a stone dragon strike in melee combat, you can take a penalty of as much as -5 on your attack rolls. This number cannot ecceed your base attack bonus. You gain temporary hit points equal to twice the number that you subtract from your attack rolls ( to a maximum of +10). These temporary hit points last until beginning of your next turn. This feat counts as Power Attack for meeting other pre-reqs.
Combat Reflexes
Extra Granted Manuever
Improved Trip
Combat Expertise
Skills: Balance +11, Jump +11, Diplomacy +10, Knowledge Religion +7
Flaws:
Shaky: -2 on all ranged attack rolls.
Vulnerable: -1 to AC
Manuevers:
Crusader's Strike: Devoted Spirit Strike 1: Successful attack allows you to heal 1d6 + 1/Initiator Level.
Leading the Attack: White Raven Strike 1: Allies gain +4 bonus on attacks against foe you strike.
Douse the Flames: White Raven Strike 1: Target of attack cannot make AOOs for one round.
Mountain Hammer: Stone Dragon Strike 2: Stone Dragon strike which deals 2d6 damage, ignores DR and hardness.
Stone Bones: Stone Dragon Strike 1: Attack to gain DR 5/Adamantine for 1 round.
Foehammer: Devoted Spirit Strike 2: Overcame Foe's DR, deal +2d6 damage.
Revitalizing Strike: Devoted Spirit 3: Successful attack heals for 3d6 + initiator level.
Stances:
Martial Spirit: Devoted Spirit Stance 1: Heal 2 hit points with each successful attack.
Iron Guard's Glare: Devoted Spirit Stance 1: Enemies take -4 penalty on attacks against your allies.
Abilities:
Furious Counter-Strike:
Steely Resolve 10:
Indomitable Soul
Zealous Surge
–– CLASS ABILITIES ––
Spells:
Equipment
Body: Spiked Breastplate 250 Gold
Head:
Face:
Neck:
Arms:
Hands:
Feet:
Back:
Torso:
Waist:
Rings:
Bullseye Lantern, Backpack, Qual's Feather Token: Tree (400 gold)
Weapons: Masterwork Glaive with Truedeath Crystal 1,308 Gold
Armor Spikes
Money: 0 gp
Character Name: Arnik the Bold
Aliases: Undead Ass Kicker
Race: Human
Classes: Crusader 5
Alignment: Lawful Good
Occupation: Undead Slayer
HP: 43
AC: 17 FF: 14 Touch: 12
BAB: +5
Attacks:
Rod of Lordly Might - Longspear +3 +11 (1d8+7) +1d6 vs Undead
Armor Spikes +7 (1d3+1)
Longbow +5 (1d8)
Appearance:
History:
Other notes:
STR: 17
DEX: 16
CON: 16
INT: 8
WIS: 10
CHA: 12
Fort: +7
Reflex: +4
Will: +2
Feats:
Stone Power: When you use an attack action or a full attack action, or you initiate a stone dragon strike in melee combat, you can take a penalty of as much as -5 on your attack rolls. This number cannot ecceed your base attack bonus. You gain temporary hit points equal to twice the number that you subtract from your attack rolls ( to a maximum of +10). These temporary hit points last until beginning of your next turn. This feat counts as Power Attack for meeting other pre-reqs.
Combat Reflexes
Extra Granted Manuever
Improved Trip
Combat Expertise
Skills: Balance +11, Jump +11, Diplomacy +10, Knowledge Religion +7
Flaws:
Shaky: -2 on all ranged attack rolls.
Vulnerable: -1 to AC
Manuevers:
Crusader's Strike: Devoted Spirit Strike 1: Successful attack allows you to heal 1d6 + 1/Initiator Level.
Leading the Attack: White Raven Strike 1: Allies gain +4 bonus on attacks against foe you strike.
Douse the Flames: White Raven Strike 1: Target of attack cannot make AOOs for one round.
Mountain Hammer: Stone Dragon Strike 2: Stone Dragon strike which deals 2d6 damage, ignores DR and hardness.
Stone Bones: Stone Dragon Strike 1: Attack to gain DR 5/Adamantine for 1 round.
Foehammer: Devoted Spirit Strike 2: Overcame Foe's DR, deal +2d6 damage.
Revitalizing Strike: Devoted Spirit 3: Successful attack heals for 3d6 + initiator level.
Stances:
Martial Spirit: Devoted Spirit Stance 1: Heal 2 hit points with each successful attack.
Iron Guard's Glare: Devoted Spirit Stance 1: Enemies take -4 penalty on attacks against your allies.
Abilities:
Furious Counter-Strike:
Steely Resolve 10:
Indomitable Soul
Zealous Surge
–– CLASS ABILITIES ––
Spells:
Equipment
Body: Spiked Breastplate 250 Gold
Head:
Face:
Neck:
Arms:
Hands:
Feet:
Back:
Torso:
Waist:
Rings:
Bullseye Lantern, Backpack, Qual's Feather Token: Tree (400 gold)
Weapons: Masterwork Glaive with Truedeath Crystal 1,308 Gold
Armor Spikes
Money: 0 gp