Post by Yamazaki on Dec 2, 2007 17:43:35 GMT -5
[ooc] Changed name to be something cooler [/ooc]
Player name: Max
Character Name: Zomiel
Aliases: Razorwind
Race: Human
Classes: : Ranger 2/ Hexblade 3/ Warblade 5/ Bloodstorm Blade 10/ Master Thrower 5
Alignment: True Neutral
Occupation: Mercenary, demon hunter, sword smith
Affilations: Anarchy Cross (4th wing)
HP: 490
AC: 41 (FF 41, touch 19)
BAB: +20+3 epic
Appearance:
Zomiel stands tall at 5’10” with a strong build and his skin has a ruddy ting (he claims it’s from too much time in front of the forge). He has short, charcoal black hair. His eyes constantly look like they’re on fire.
Commonly found wearing his black-painted mithral breastplate with a blood red trench coat with the Anarchy Cross emblem on a black fiery backdrop on the back. Zomiel also wears steel toed boots and a pair of black gloves with fingerless gauntlets over them. A black blindfold rests right above his eyes and a pair of bastard swords strapped to his belt on his left side.
History: coming soon, maybe
Other notes: Zomiel is a near master of the Iron Heart school of combat and a complete master of the Bloodstorm school. He tends to stay a little far from the front lines as he can throw his swords into melee without any problems.
STR: 25 (31 with equip)
DEX: 19
CON: 25 (31 with equip)
INT: 16
WIS: 16
CHA: 15
Fort: 33
Reflex: 30
Will: 19
Initiative: 13
Feats: Axe Thrower (background), Pointblank shot (flaw), Power attack (flaw), Exotic weapon (bastard sword) (human), Precise shot, oversized 2-wp fight, wp focus, improved 2-wp fight, wp spec, greater 2-wp fight, epic wp focus, Fast Healing, Track (ranger), 2-wp fight (ranger), Adaptive style (warblade), quick draw (thrower), Snatch arrows (thrower), improved crit (thrown weapons) (thrower), Throw anything (bloodstorm), Melee wp mastery (slashing) (bloodstorm), Ranged wp mastery (slashing) (bloodstorm), Greater wp spec (bloodstorm)
Traits and flaws: Specialized (craft-weapons), Aggressive; poor reflexes, frail
Skill ranks: Balance 28, Craft weapon 20, Concentration 28, Jump 28, tumble 23, spot 28, listen 10, sleight of hand 4, Martial Lore 10, know history 5, know nature 5, survival 5
Skill Tricks: Extreme Leap, Nimble Charge, Up the Hill
Abilities:
Favored Enemy (evil outsiders), Wild Empathy, Combat style (2-wp), Hexblade's curse 1/day, arcane resist, mettle, battle clarity, weapon aptitude, improved uncanny dodge, battle ardor, returning attacks, martial throw, thunderous throw, lightning ricochet, blood wind ricochet, eye of the storm, blood rain, blade storm, throw weapon tricks (dead-eye, trip, weak spot), evasion
Maneuvers and stances
Steel Wind, Wall of Blades, Exorcism of Steel, Iron Heart Surge, Finishing Move, Iron Heart Endurance, Lightning Throw
Punishing Stance, Supreme Blade Parry, (Eye of the Storm, Blood Rain)
Equipment
Weapons: 2x +5 Adamatine Energy Aura Vampiric Iron Heart Bastard Swords; 20x flametouched iron bastard swords
Body: +5 mithral breastplate of SR 19 w/ Greater Crystal of Adaptation
Shield: +5 animated arrow catching heavy shield of death armor
Head: -
Face: Blindfold of True Darkness (MIC)
Neck: Amulet of Nat Armor (DMG)
Arms: Lightning Bracers (MIC)
Hands: Improved Gloves of storing (holds 5 each)
Feet: Boots of Harmonious Balance and Springing and Striding (combined items) (Comp ADV + DMG)
Back: Improved Cloak of Weaponry (Holds 10, free action to draw up to 2 weapons)
Torso: vest of resistance +5 (MIC)
Waist: belt of STR + CON +6 (Combined item) (DMG)
Rings: sustance & Protect +5, Nine Lives (MIC)
Grafts: Hands of Flame, Incendiary Skin, Scorching Gaze, Elemental Flesh (fire) (Magic of Eberron)
Permanency spells: Darkvision and See Invisible
Ioun Stones (Dusty Rose, Pale Green) + continual flame
Other: Luckstone, Immovable Rods x2, spool of endless rope, handy haversack, potions of cure serious x10, Daylight pellets (12), standard adventurer's kit (complete with extra rope, camping suppies, ration, climbing gear, etc), adamatine crowbar, earplugs, small steel mirror, other random gear worth 1k
Money: ~4000gp in gems
[EDIT: forgot to add my deflection AC. ]
[EDIT 2: realized that I also forgot some other gear, such at the immovable rods and the crystal of adaptation for my armor ]
Player name: Max
Character Name: Zomiel
Aliases: Razorwind
Race: Human
Classes: : Ranger 2/ Hexblade 3/ Warblade 5/ Bloodstorm Blade 10/ Master Thrower 5
Alignment: True Neutral
Occupation: Mercenary, demon hunter, sword smith
Affilations: Anarchy Cross (4th wing)
HP: 490
AC: 41 (FF 41, touch 19)
BAB: +20+3 epic
Appearance:
Zomiel stands tall at 5’10” with a strong build and his skin has a ruddy ting (he claims it’s from too much time in front of the forge). He has short, charcoal black hair. His eyes constantly look like they’re on fire.
Commonly found wearing his black-painted mithral breastplate with a blood red trench coat with the Anarchy Cross emblem on a black fiery backdrop on the back. Zomiel also wears steel toed boots and a pair of black gloves with fingerless gauntlets over them. A black blindfold rests right above his eyes and a pair of bastard swords strapped to his belt on his left side.
History: coming soon, maybe
Other notes: Zomiel is a near master of the Iron Heart school of combat and a complete master of the Bloodstorm school. He tends to stay a little far from the front lines as he can throw his swords into melee without any problems.
STR: 25 (31 with equip)
DEX: 19
CON: 25 (31 with equip)
INT: 16
WIS: 16
CHA: 15
Fort: 33
Reflex: 30
Will: 19
Initiative: 13
Feats: Axe Thrower (background), Pointblank shot (flaw), Power attack (flaw), Exotic weapon (bastard sword) (human), Precise shot, oversized 2-wp fight, wp focus, improved 2-wp fight, wp spec, greater 2-wp fight, epic wp focus, Fast Healing, Track (ranger), 2-wp fight (ranger), Adaptive style (warblade), quick draw (thrower), Snatch arrows (thrower), improved crit (thrown weapons) (thrower), Throw anything (bloodstorm), Melee wp mastery (slashing) (bloodstorm), Ranged wp mastery (slashing) (bloodstorm), Greater wp spec (bloodstorm)
Traits and flaws: Specialized (craft-weapons), Aggressive; poor reflexes, frail
Skill ranks: Balance 28, Craft weapon 20, Concentration 28, Jump 28, tumble 23, spot 28, listen 10, sleight of hand 4, Martial Lore 10, know history 5, know nature 5, survival 5
Skill Tricks: Extreme Leap, Nimble Charge, Up the Hill
Abilities:
Favored Enemy (evil outsiders), Wild Empathy, Combat style (2-wp), Hexblade's curse 1/day, arcane resist, mettle, battle clarity, weapon aptitude, improved uncanny dodge, battle ardor, returning attacks, martial throw, thunderous throw, lightning ricochet, blood wind ricochet, eye of the storm, blood rain, blade storm, throw weapon tricks (dead-eye, trip, weak spot), evasion
Maneuvers and stances
Steel Wind, Wall of Blades, Exorcism of Steel, Iron Heart Surge, Finishing Move, Iron Heart Endurance, Lightning Throw
Punishing Stance, Supreme Blade Parry, (Eye of the Storm, Blood Rain)
Equipment
Weapons: 2x +5 Adamatine Energy Aura Vampiric Iron Heart Bastard Swords; 20x flametouched iron bastard swords
Body: +5 mithral breastplate of SR 19 w/ Greater Crystal of Adaptation
Shield: +5 animated arrow catching heavy shield of death armor
Head: -
Face: Blindfold of True Darkness (MIC)
Neck: Amulet of Nat Armor (DMG)
Arms: Lightning Bracers (MIC)
Hands: Improved Gloves of storing (holds 5 each)
Feet: Boots of Harmonious Balance and Springing and Striding (combined items) (Comp ADV + DMG)
Back: Improved Cloak of Weaponry (Holds 10, free action to draw up to 2 weapons)
Torso: vest of resistance +5 (MIC)
Waist: belt of STR + CON +6 (Combined item) (DMG)
Rings: sustance & Protect +5, Nine Lives (MIC)
Grafts: Hands of Flame, Incendiary Skin, Scorching Gaze, Elemental Flesh (fire) (Magic of Eberron)
Permanency spells: Darkvision and See Invisible
Ioun Stones (Dusty Rose, Pale Green) + continual flame
Other: Luckstone, Immovable Rods x2, spool of endless rope, handy haversack, potions of cure serious x10, Daylight pellets (12), standard adventurer's kit (complete with extra rope, camping suppies, ration, climbing gear, etc), adamatine crowbar, earplugs, small steel mirror, other random gear worth 1k
Money: ~4000gp in gems
[EDIT: forgot to add my deflection AC. ]
[EDIT 2: realized that I also forgot some other gear, such at the immovable rods and the crystal of adaptation for my armor ]