Post by laerilin on Jun 8, 2010 14:08:52 GMT -5
_________________________________________________________________________BASICS
Ingrid Halvor
Level: 5 Wizard (Transmutation)
Race: Daemon-Spawn Tiefling
Alignment: Lawful Good
Languages: Common, Dwarven, Infernal, Abyssal, Draconic
Height: 5'2"
Weight: 23 lbs (looks like she would weigh approx. 92 lbs)
Age: 16
_________________________________________________________________________STATS
STR: 10 (+0)
DEX: 16 (+3)
CON: 12 (+1)
INT: 20 (+5)
WIS: 8 (-1)
CHA: 13 (+1)
FORT: 2
REF: 4
WILL: 3
_____________________________________________________________________DEFENSE
HP: 27
MOVE: 30'
INIT: +3
AC: 13 (Touch 13, FF 10)
_____________________________________________________________________OFFENSE
Masterwork Dagger
ATK: 2
DMG: 1d4
CRIT: 19-20/x2
__________________________________________________________SKILLS/ABILITIES/FEATS
SKILLS
Craft (smithing): 9
Knowledge Arcana: 13
Knowledge Engineering: 13
Knowledge History: 11
Knowledge Nature: 13
Knowledge Planes: 13
Perception: 6
Spellcraft: 9
UMD: 6
WIZARD ABILITIES
Arcane Bond - MW neclace, can cast one free spell from book per day
Arcane School (Transmutation) - Physical Enhancement: +2 (current level) to STR, DEX, or CON, changeable when spells are prepared;
Telekinetic Fist (3+int per day) 30ft ranged touch, 2d4+2 damage (current level)
Bonus Feat - Extend Spell
Cantrips - Reusable level 0 spells
Scribe Scroll
Prohibited Schools - Necromancy, Illusion
Spell Slots - 4/5/3/2
TRAITS
Darkvision (60ft)
Resistances: 5 cold, 5 electricity, 5 fire
Tiefling Features: Unnaturally light, Underdeveloped features, No reflection
Tiefling Ability: can speak to insects
FEATS
Fiendish Heritage
Alertness (+2 to perception and sense motive)
Craft Magical Arms and Armor
Extend Spell
_________________________________________________________________________SPELLS
(p)=spell prepared (for typical day)
0 lvl (4/day):
Trans:
-Amanuensis (p)
-Launch Bolt
-Launch Item (p)
-Mage Hand (p)
-Mending
-Message
-Open/close
-Stick (p)
Other:
-Arcane Mark
-Detect Magic
-Prestidigitation
-Read Magic
-Daze
-Dancing Lights (p)
-Light
-Ray of Frost
1st lvl (5/day):
Trans:
-Animate Rope
-Enlarge Person
-Erase (p)
-Expeditious Retreat (p)
-Feather Fall (p)
-Greater Mage Hand (p)
-Reduce Person
Other:
-Unseen Servant (p)
-Floating disk
2nd (3/day):
Trans:
-Alter Self
-Knock
Other:
-Detect Thoughts (p)
-Locate Object (px2)
3rd (2/day):
Trans:
-Beast Shape I (p)
-False Gravity (p)
_________________________________________________________________________GEAR
INVENTORY
Spellbook
Dagger (MW)
waterproof bag
bell (2)
glass bottle (2)
candle (3)
stick of charcoal (2)
scroll case (4)
small chest
earplugs
fishhook
flint and steel
hammer
hammock
hourglass (one hour)
hourglass (one minute)
hourglass (six seconds)
vial of ink (2)
ink pen (2)
magnet
marbles
pint flask of oil
pantograph
sheet of rice paper (100)
chalk powder
sewing needle
sealing wax
silk rope (50ft)
twine (200ft)
iron vial
artisan's tools
eyeglasses
GOLD: 326
________________________________________________________________________APPEARANCE
Ingrid is on the small side for her age. She has a slight, almost under-developed build which seems to be all knees and elbows at times. Her slight build is emphasized by the oversized round glasses that she wears which seem to perpetually be sliding down her slender nose. Her skin is pale and her long red hair is nearly always pulled back in two tight braids. Ingrid tends to dress in browns, neutrals, and blues, all in styles that allow freedom of movement and none of which seem particularly stylish. She wears no jewelry except for a single large amulet that hangs about her neck. It is a heavy silver pendant whose pattern whorls in intricate designs about the large blue stone set in its center.
Ingrid Halvor
Level: 5 Wizard (Transmutation)
Race: Daemon-Spawn Tiefling
Alignment: Lawful Good
Languages: Common, Dwarven, Infernal, Abyssal, Draconic
Height: 5'2"
Weight: 23 lbs (looks like she would weigh approx. 92 lbs)
Age: 16
_________________________________________________________________________STATS
STR: 10 (+0)
DEX: 16 (+3)
CON: 12 (+1)
INT: 20 (+5)
WIS: 8 (-1)
CHA: 13 (+1)
FORT: 2
REF: 4
WILL: 3
_____________________________________________________________________DEFENSE
HP: 27
MOVE: 30'
INIT: +3
AC: 13 (Touch 13, FF 10)
_____________________________________________________________________OFFENSE
Masterwork Dagger
ATK: 2
DMG: 1d4
CRIT: 19-20/x2
__________________________________________________________SKILLS/ABILITIES/FEATS
SKILLS
Craft (smithing): 9
Knowledge Arcana: 13
Knowledge Engineering: 13
Knowledge History: 11
Knowledge Nature: 13
Knowledge Planes: 13
Perception: 6
Spellcraft: 9
UMD: 6
WIZARD ABILITIES
Arcane Bond - MW neclace, can cast one free spell from book per day
Arcane School (Transmutation) - Physical Enhancement: +2 (current level) to STR, DEX, or CON, changeable when spells are prepared;
Telekinetic Fist (3+int per day) 30ft ranged touch, 2d4+2 damage (current level)
Bonus Feat - Extend Spell
Cantrips - Reusable level 0 spells
Scribe Scroll
Prohibited Schools - Necromancy, Illusion
Spell Slots - 4/5/3/2
TRAITS
Darkvision (60ft)
Resistances: 5 cold, 5 electricity, 5 fire
Tiefling Features: Unnaturally light, Underdeveloped features, No reflection
Tiefling Ability: can speak to insects
FEATS
Fiendish Heritage
Alertness (+2 to perception and sense motive)
Craft Magical Arms and Armor
Extend Spell
_________________________________________________________________________SPELLS
(p)=spell prepared (for typical day)
0 lvl (4/day):
Trans:
-Amanuensis (p)
-Launch Bolt
-Launch Item (p)
-Mage Hand (p)
-Mending
-Message
-Open/close
-Stick (p)
Other:
-Arcane Mark
-Detect Magic
-Prestidigitation
-Read Magic
-Daze
-Dancing Lights (p)
-Light
-Ray of Frost
1st lvl (5/day):
Trans:
-Animate Rope
-Enlarge Person
-Erase (p)
-Expeditious Retreat (p)
-Feather Fall (p)
-Greater Mage Hand (p)
-Reduce Person
Other:
-Unseen Servant (p)
-Floating disk
2nd (3/day):
Trans:
-Alter Self
-Knock
Other:
-Detect Thoughts (p)
-Locate Object (px2)
3rd (2/day):
Trans:
-Beast Shape I (p)
-False Gravity (p)
_________________________________________________________________________GEAR
INVENTORY
Spellbook
Dagger (MW)
waterproof bag
bell (2)
glass bottle (2)
candle (3)
stick of charcoal (2)
scroll case (4)
small chest
earplugs
fishhook
flint and steel
hammer
hammock
hourglass (one hour)
hourglass (one minute)
hourglass (six seconds)
vial of ink (2)
ink pen (2)
magnet
marbles
pint flask of oil
pantograph
sheet of rice paper (100)
chalk powder
sewing needle
sealing wax
silk rope (50ft)
twine (200ft)
iron vial
artisan's tools
eyeglasses
GOLD: 326
________________________________________________________________________APPEARANCE
Ingrid is on the small side for her age. She has a slight, almost under-developed build which seems to be all knees and elbows at times. Her slight build is emphasized by the oversized round glasses that she wears which seem to perpetually be sliding down her slender nose. Her skin is pale and her long red hair is nearly always pulled back in two tight braids. Ingrid tends to dress in browns, neutrals, and blues, all in styles that allow freedom of movement and none of which seem particularly stylish. She wears no jewelry except for a single large amulet that hangs about her neck. It is a heavy silver pendant whose pattern whorls in intricate designs about the large blue stone set in its center.