Post by joelocaust on Mar 3, 2010 17:29:08 GMT -5
PREPARE TO SEE NOTHING BUT CAPS FROM NOW ON!!!!
_________________________________________________________________________BASICS
THE RANCOR
Level: 20 Barbarian
Race: Ogre (6 racial levels, large sized)
Alignment: True Chaotic
Languages: Giant, Common
Height: 10'
Weight: 750 lbs
_________________________________________________________________________STATS
STR: 32 (+11)
DEX: 16 (+3)
CON: 30 (+10)
INT: 12 (+1)
WIS: 14 (+2)
CHA: 10 (+0)
(Raging will add +8 CON/STR, and a further +8 on STR checks vs. Inanimate objects)
FORT: 27
REF: 14 (+6 v. Traps)
WILL: 13 (+4 during rage, +4 v. enchantments)
_____________________________________________________________________DEFENSIVE
HP: 440/440 (+80 on rage)
MOVE: 50', 30' armored
INIT: +5
Buffering Breastplate +5
AC: 37 (18 Touch, +6 v. Traps, -2 during rage, cannot be flanked or flatfooted)
EFFECTS: Absorbs 8 points of ability damage or levels drained/day, can fort save against energy drain attacks for half (even if they don't allow it normally)
DR: 6/-
_____________________________________________________________________OFFENSIVE
Explosively Vicious Eager Greataxe of Keen Force(gargantuan size)
ATK: 28/23/18/13 (+4 on rage, +8 grapple, +4 bullrush, +1 v. smaller foes)
DMG: 6d6+2d6+1d6+2d4+16 (+6 on rage)
CRIT: 17-20/x3
EFFECTS: Deals 1d6 to self on every hit, the 2d4 hits a 5' burst area (REF 15 for half), Dispels/suppresses force defenses on (1d20+10) vs. (DC11+CL), Does not miss incorporeal, +2 init, can draw as a free action
__________________________________________________________SKILLS/ABILITIES/FEATS
SKILLS
Climb: 19 (+4 unarmored)
Handle Animal: 9
Intimidate: 27
Jump: 30 (+4 unarmored)
Listen: 20
Ride: 5
Spot: 20
Swim: 15 (+8 unarmored)
BARB ABILITIES
Fast Movement - +10 Move speed in light/no armor
Illiterate - THE RANCOR NOT READ GOOD
Mighty Rage - 6/day, +8 STR/CON, +4 WILL, -2 AC, lasts 13 rds
Tireless Rage - Not fatigued after raging
Improved Uncanny Dodge - Cannot be flanked, always have dex bonus
Trap Sense - +6 AC v. Traps, +6 REF v. Traps
Damage Reduction - 5/-
Indomitable Will - +4 WILL v. Enchantments
Proficient in all but exotic weapons and heavy armor (tower shield included)
OGRE ABILITIES
Large Size - +4 Grapple, -4 Hide, -1 AC/Attack, +4 Intimidate, +1 Attack v. smaller creatures
10' Reach
60' Darkvision
40' Move
Natural Armor +5
+10 STR, +4 CON, -4 INT, -4 CHA, -2 DEX
FEATS (7 Class, 2 Racial)
(MM)Awesome Blow - Standard action, -4 Atk, REF save = DMG from attack, failure moves foe 10' in any one direction and they fall prone, any obstacles struck deal 1d6 dmg to foe and itself
(CW)Destructive Rage - +8 on STR checks v. Inanimate objects during rage
(CW)Greater Resiliency - +1 to DR (6/- now)
Improved Bullrush - +4 bullrush, provoke no AOOs on attempts (from defender)
Improved Critical (Greataxe) - Double weapon crit range
Improved Grapple - +4 grapple, provoke no AOOs on attempts (from defender)
Improved Unarmed Strike - Provoke no AOOs for unarmed attacks, unarmed deals lethal
(CW)Monkey Grip - Can use larger weapons, -2 attack to use larger two-handed
Power Attack - Trade ATK for DMG (max of BAB)
_________________________________________________________________________GEAR
INVENTORY
(DMG,8k)Ring of Mind Shielding (Immune: Detect Thoughts, Discern Lies, Detect Alignment)
(DMG,50k)Ring of Protection +5
(DMG,90k)Ring of Regeneration (not worn)
(DMG,50k)Amulet of Natural Armor +5
(DMG,74k)Vest of Health +6
(MIC, 6k) Strongarm Bracers (wield one size larger than you at no penalty)
(DMG,36k)Belt of Giant Strength +6
(AEG33.5k)Boots of Tracklessness (constant Pass Without Trace, 3/day Improved Invis.)
(DMG25k)Cloak of Resistance +5
(DMG10k)Bag of Holding Type 4 (full of food, booze, camping gear, and a feasting table)
(DMG27k)Helm of Telepathy
(AEG64k)Buffering Breastplate +5
(CW200k)Explosively Vicious Eager Greataxe of Keen Force(Gargantuan)
(DMG82.5k)Manuals of +1 CON, +2 DEX
GOLD: 4000
_________________________________________________________________________BASICS
THE RANCOR
Level: 20 Barbarian
Race: Ogre (6 racial levels, large sized)
Alignment: True Chaotic
Languages: Giant, Common
Height: 10'
Weight: 750 lbs
_________________________________________________________________________STATS
STR: 32 (+11)
DEX: 16 (+3)
CON: 30 (+10)
INT: 12 (+1)
WIS: 14 (+2)
CHA: 10 (+0)
(Raging will add +8 CON/STR, and a further +8 on STR checks vs. Inanimate objects)
FORT: 27
REF: 14 (+6 v. Traps)
WILL: 13 (+4 during rage, +4 v. enchantments)
_____________________________________________________________________DEFENSIVE
HP: 440/440 (+80 on rage)
MOVE: 50', 30' armored
INIT: +5
Buffering Breastplate +5
AC: 37 (18 Touch, +6 v. Traps, -2 during rage, cannot be flanked or flatfooted)
EFFECTS: Absorbs 8 points of ability damage or levels drained/day, can fort save against energy drain attacks for half (even if they don't allow it normally)
DR: 6/-
_____________________________________________________________________OFFENSIVE
Explosively Vicious Eager Greataxe of Keen Force(gargantuan size)
ATK: 28/23/18/13 (+4 on rage, +8 grapple, +4 bullrush, +1 v. smaller foes)
DMG: 6d6+2d6+1d6+2d4+16 (+6 on rage)
CRIT: 17-20/x3
EFFECTS: Deals 1d6 to self on every hit, the 2d4 hits a 5' burst area (REF 15 for half), Dispels/suppresses force defenses on (1d20+10) vs. (DC11+CL), Does not miss incorporeal, +2 init, can draw as a free action
__________________________________________________________SKILLS/ABILITIES/FEATS
SKILLS
Climb: 19 (+4 unarmored)
Handle Animal: 9
Intimidate: 27
Jump: 30 (+4 unarmored)
Listen: 20
Ride: 5
Spot: 20
Swim: 15 (+8 unarmored)
BARB ABILITIES
Fast Movement - +10 Move speed in light/no armor
Illiterate - THE RANCOR NOT READ GOOD
Mighty Rage - 6/day, +8 STR/CON, +4 WILL, -2 AC, lasts 13 rds
Tireless Rage - Not fatigued after raging
Improved Uncanny Dodge - Cannot be flanked, always have dex bonus
Trap Sense - +6 AC v. Traps, +6 REF v. Traps
Damage Reduction - 5/-
Indomitable Will - +4 WILL v. Enchantments
Proficient in all but exotic weapons and heavy armor (tower shield included)
OGRE ABILITIES
Large Size - +4 Grapple, -4 Hide, -1 AC/Attack, +4 Intimidate, +1 Attack v. smaller creatures
10' Reach
60' Darkvision
40' Move
Natural Armor +5
+10 STR, +4 CON, -4 INT, -4 CHA, -2 DEX
FEATS (7 Class, 2 Racial)
(MM)Awesome Blow - Standard action, -4 Atk, REF save = DMG from attack, failure moves foe 10' in any one direction and they fall prone, any obstacles struck deal 1d6 dmg to foe and itself
(CW)Destructive Rage - +8 on STR checks v. Inanimate objects during rage
(CW)Greater Resiliency - +1 to DR (6/- now)
Improved Bullrush - +4 bullrush, provoke no AOOs on attempts (from defender)
Improved Critical (Greataxe) - Double weapon crit range
Improved Grapple - +4 grapple, provoke no AOOs on attempts (from defender)
Improved Unarmed Strike - Provoke no AOOs for unarmed attacks, unarmed deals lethal
(CW)Monkey Grip - Can use larger weapons, -2 attack to use larger two-handed
Power Attack - Trade ATK for DMG (max of BAB)
_________________________________________________________________________GEAR
INVENTORY
(DMG,8k)Ring of Mind Shielding (Immune: Detect Thoughts, Discern Lies, Detect Alignment)
(DMG,50k)Ring of Protection +5
(DMG,90k)Ring of Regeneration (not worn)
(DMG,50k)Amulet of Natural Armor +5
(DMG,74k)Vest of Health +6
(MIC, 6k) Strongarm Bracers (wield one size larger than you at no penalty)
(DMG,36k)Belt of Giant Strength +6
(AEG33.5k)Boots of Tracklessness (constant Pass Without Trace, 3/day Improved Invis.)
(DMG25k)Cloak of Resistance +5
(DMG10k)Bag of Holding Type 4 (full of food, booze, camping gear, and a feasting table)
(DMG27k)Helm of Telepathy
(AEG64k)Buffering Breastplate +5
(CW200k)Explosively Vicious Eager Greataxe of Keen Force(Gargantuan)
(DMG82.5k)Manuals of +1 CON, +2 DEX
GOLD: 4000