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Post by Dave on Apr 25, 2009 14:54:04 GMT -5
The gladiatorial stable Sable Glamour was founded by Elkantir, a Drow with a taste for melodrama. He shrouds himself in dark clothing, and rarely speaks to his rivals. However, he has acquired quite a reputation as a ladies' man, and seems to be followed by a flock of female fans, who throw themselves to his whims. On the only occasion he has ever commented on the choice of name for his organization, he referred to the decision to use 'Sable Glamour' as a 'chick magnet.'
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Post by Dave on Apr 25, 2009 14:54:37 GMT -5
Character Name:Elkantir Player Name:David Company:Sable Glamour (owner and stable-master, as well as warrior) Level:1 Class:Bard Paragon Path: Epic Destiny: Race:Drow Alignment:Evil
Appearance:A wickedly handsome drow, Elkantir dresses almost entirely in black. His leather armor has a sheen in the light, and his cloak is trimmed in black feathers. The white hair, a hallmark of his race, is cut shorter than most drow, and with its crazed look makes it seem like he's a man out of control. However, just by watching him, you can see by his demeanor that this is a serious customer, a man entirely in control of his actions, even when most of those actions are behind the scenes, presumably with his newest wench.
HP:24 (bloodied):12 Healing Surges:8 (surge value):6
Action Points:1 Initiative:+2 AC:12=10+0level+2armor Fort:11=10+0level+1con Refl:13=10+0level+2dex+1class Will:16=10+0level+5cha+1class
Speed:6 Passive Insight:11 Passive Perception:11 Languages:Common, Elven Vision:Darkvision Implements:wands, songblades, instuments (rod, wand, or pactblade with warlock powers)
STR:10(+0) CON:12(+1) DEX:14(+2) INT:10(+0) WIS:10(+0) CHA:20(+5)
Basic Melee Short Sword:+3=0level+0str+3prof Basic Ranged Hand Crossbow:+4=0level+2dex+2prof
Skills ------ X Acrobatics 7=5+0+2 X Arcana 5=5+0+0 Athletics 2=1+0+1 X Bluff 10=5+0+5 X Diplomacy 10=5+0+5 Dungeoneering 1=1+0+0 Endurance 2=1+0+1 Heal 1=1+0+0 History 1=1+0+0 Insight 1=1+0+0 X Intimidate 12=5+0+5+2 Nature 1=1+0+0 Perception 1=1+0+0 Religion 1=1+0+0 Stealth 5=1+0+2+2 X Streetwise 10=5+0+5 Thievery 3=1+0+2
Feats ------- 1-Pact Initiate(Dark)
Racial Features ------------------- Fey Origin Trance Lolthtouched (1/encounter, either Cloud of Darkness or Darkfire)
Class/Path/Destiny Features ------------------------------------ Bardic Training Bardic Virtue(Cunning) Majestic Word(2/encounter) Multiclass Versatility Skill Versatility Song of Rest Words of Friendship
Powers --------- At Will: Guiding Strike`arcane`weapon Standard Action, Melee Weapon target:one creature Attack:CHA vs AC hit:1W+CHA damage, and target takes -2 penalty to defense of caster's choice until the end of the next turn
Misdirected Mark`arcane`implement Standard Action, Ranged 10 target:one creature Attack:CHA vs Refl hit:1d8+CHA damage, and target is marked by ally within 5 squares of caster until the end of next turn
Encounter: Blunder`arcane`charm`implement Standard Action, Ranged 5 target:one creature Attack:CHA vs Will hit:1d6+CHA damage, and target slides 2 squares. during slide, caster or one ally can make a melee basic attack against the target as a free action, with a bonus of 1+caster's INT to the attack roll.
Spiteful Glamor`arcane`implement`psychic Warlock Power Standard Action, Ranged 10 target:one creature attack:CHA vs Will hit:1d8+CHA psychic damage, or 1d12+CHA psychic damage to a target at maximum hit points
Daily: Slayer's Song`arcane`weapon Standard Action, Melee Weapon target:one creature Attack:CHA vs AC hit:2W+CHA damage, and target grants combat advantage to caster and allies (save ends) miss:half damage :until the end of the encounter, whenever caster hits an enemy, that enemy grants combat advantage to caster and allies until end of next turn
Utility:
Special Use: Cloud of Darkness Minor Action, Close Burst 1 :cloud remains until end of next turn. blocks line of sight, squares are totally obscureb, and creatures entirely within it are blinded until they exit. caster is immune.
Darkfire Minor Action, Ranged 10 Target:one creature Attack CHA+4 vs Refl hit:until end of next turn, all attack vs target have combat advantage, and target cannot benefit from invisibility or concealment.
Majestic Word`arcane`healing Minor Action, Close Burst 5 Target:caster or one ally in burst :target can spend a healing surge and regain caster's CHA modifier in additional hit points. caster can also slide the target 1 square. :usable twice per encounter, but only once per round.
Words of Friendship`arcane Minor Action, Personal :caster gains a +5 power bonus to the next Diplomacy check before the end of next turn
Rituals Known ------------------ Glib Limerick(Bard) Silence
Equipment -------------- Weapon-short sword Weapon-Hand Crossbow Armor-leather Arms- Feet- Hands- Head- Neck- Ring- Ring- Waist-
Money:40gp
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