Post by Dave on Feb 13, 2008 22:14:58 GMT -5
Player name: David
Character Name: Devin
Aliases: The Night Terror
Race: Diabolus (maybe...)
Classes: Rog3/Warl2/SwSage2
Alignment: N
Occupation: Sellsword, Hunter for Hire
Languages: Common, Abyssal, Draconic
Outsider (Chaotic, Native)
HP:47=33+14
AC:27(29)=10base+9armor+(2twinblade)+3dex+3wis+2cha
BAB:+5 (+10 to hit)
Appearance:This strange thing standing before you is a bit over six feet in height, and is quite unusual in appearance. Its skin is a deep, dark violet in color, appearing almost black in hue. The upper body of this creature is much like a man, but the head and lower body vary quite a bit. The legs of this creature are muscular, and end in goat hooves (reminiscent to some, I'm sure, of some foul creature of the abyss). On its head are two small vestigial horns, only a few inches long. The man (as it must be called at this point) also has the sharp teeth of a carnivore, again reminding the viewer of a hunter, a predator. Once the viewer's attention has worn off of these obviously visible signs of race, the less obvious ones appear to one's gaze. For instance, the viewer now notices that this man's hands have only four digits, three fingers and a thumb. In addition, peeking out from behind the creature's back is a small, low-hanging tail tipped with a sharply curved barb.
This person has, of course, distinctive features other than those of race. His silver-white hair has been cropped relatively short, being only a couple of inches long, and remaining quite stiff, even with movement. His skin also appears to have been subjected to many knives over the years, with what appears to be old battle wounds made into a decorative pattern with ritual scars to join them. The man is dressed in dark colored clothing, with two daggers very clearly displayed on his arms, in sheaths. An ancient-looking elven hand hangs from a woven band around his neck, and a belt of pouches is carefully strapped around his waist. It appears as though nothing about this man is careless or accidental, in fact. Even his cloak is neatly cinched shut with a dark clasp at the neck, with not an accidental movement to it.
History:Since the day of destruction, when the infidels sent their forces to kill the remnants of the old regime, Devin has been a man without a past. His old alliegences gone, the man who was once well known became a shadow in the night, more myth than man. But he could not keep to such a method forever, and when he arrived at his destination, far from the land of his birth, he became a new legend. Hiring on as a mercenary hunter for whomever could hire him, Devin, the Night Terror, has haunted one end of the land to the other, with the stories of his skill spreading. They say he is a beast in the form of man, a creature that cannot be killed. Those that have worked with him have nothing to say against this, as he has walked away from situations that killed many others. Sometimes he would come out with companions still alive... sometimes alone...
Other notes:
Flaw-Iron Allergy (take 1 extra damage from ferrous weapons, over half light load of ferrous metal makes him shaken)
Flaw-Damaged Mind (-3 saves vs psionics)
Trait-Distinctive (+reputation checks, -disguise)
Trait-Nightsighted (+10' darkvision, -1 spot in bright light)
Trait-Disfigured (-2 diplomacy, +1 intimidate)
Alternative Class Feature- Spell Reflection (CM)
Alternative Class Feature- Penetrating Strike (DS)
STR:16
DEX:16
CON:15
INT:15
WIS:16
CHA:14
Fort:+3=1+2
Reflex:+9=6+3
Will:+10=7+3
Feats:Twin Sword Style(Background), Two-Weapon Fighting, Shadow Blade, Practiced Spellcaster, Combat Reflexes, Deadly Precision
Skills:Balance-5, Conc-1, Gather Info-5, Hide-10, Jump-5, K(local)-1, K(religion)-2, K(arcana)-4, K(planes)-8, Listen-5, Search-10, Sense Motive-5, Spot-7, Tumble-10, UMD-6
Abilities:Sneak Attack +2d6, trapfinding, evasion, Eldritch Blast 1d6, detect magic, quick to act +1, discipline focus (weapon focus), AC bonus, darkvision, +2 vs spells, tail attack (poison DC 15 2d4 rds sickened), CHA as deflection, Phantom Defense, Vulnerability to Ghost Touch, Phantom Strike, Incorporeal Jaunt
Invocations:Spiderwalk, See the Unseen
Manuvers: Fire Riposte, Cloak of Deception, Shadow Jaunt*, Flashing Sun*, Emerald Razor*, Death Mark*, Flame's Blessing, Assassin's Stance* - * denotes readied maneuver/default stance
Equipment
Body:Feycraft Mithral Tessellated Armor (+1 only)
Head:
Face:
Neck:Dark Clasp (DM)
Arms:
Hands:
Feet:
Back:
Torso:
Waist:
Rings:
Misc:2x wrist sheaths, spring wall, 20' elven rope, heat mat, hammock, finger blades, mummified elf hand, belt with pockets, masterwork walking boots
Weapons:"Adeo" and "Datus" 2 Gtr Mstk, Githcraft Daggers (Urdrukar blades, with Shadow Dragon hide binding)
Money:1200gp
1 Free Respec in reserve.
Character Name: Devin
Aliases: The Night Terror
Race: Diabolus (maybe...)
Classes: Rog3/Warl2/SwSage2
Alignment: N
Occupation: Sellsword, Hunter for Hire
Languages: Common, Abyssal, Draconic
Outsider (Chaotic, Native)
HP:47=33+14
AC:27(29)=10base+9armor+(2twinblade)+3dex+3wis+2cha
BAB:+5 (+10 to hit)
Appearance:This strange thing standing before you is a bit over six feet in height, and is quite unusual in appearance. Its skin is a deep, dark violet in color, appearing almost black in hue. The upper body of this creature is much like a man, but the head and lower body vary quite a bit. The legs of this creature are muscular, and end in goat hooves (reminiscent to some, I'm sure, of some foul creature of the abyss). On its head are two small vestigial horns, only a few inches long. The man (as it must be called at this point) also has the sharp teeth of a carnivore, again reminding the viewer of a hunter, a predator. Once the viewer's attention has worn off of these obviously visible signs of race, the less obvious ones appear to one's gaze. For instance, the viewer now notices that this man's hands have only four digits, three fingers and a thumb. In addition, peeking out from behind the creature's back is a small, low-hanging tail tipped with a sharply curved barb.
This person has, of course, distinctive features other than those of race. His silver-white hair has been cropped relatively short, being only a couple of inches long, and remaining quite stiff, even with movement. His skin also appears to have been subjected to many knives over the years, with what appears to be old battle wounds made into a decorative pattern with ritual scars to join them. The man is dressed in dark colored clothing, with two daggers very clearly displayed on his arms, in sheaths. An ancient-looking elven hand hangs from a woven band around his neck, and a belt of pouches is carefully strapped around his waist. It appears as though nothing about this man is careless or accidental, in fact. Even his cloak is neatly cinched shut with a dark clasp at the neck, with not an accidental movement to it.
History:Since the day of destruction, when the infidels sent their forces to kill the remnants of the old regime, Devin has been a man without a past. His old alliegences gone, the man who was once well known became a shadow in the night, more myth than man. But he could not keep to such a method forever, and when he arrived at his destination, far from the land of his birth, he became a new legend. Hiring on as a mercenary hunter for whomever could hire him, Devin, the Night Terror, has haunted one end of the land to the other, with the stories of his skill spreading. They say he is a beast in the form of man, a creature that cannot be killed. Those that have worked with him have nothing to say against this, as he has walked away from situations that killed many others. Sometimes he would come out with companions still alive... sometimes alone...
Other notes:
Flaw-Iron Allergy (take 1 extra damage from ferrous weapons, over half light load of ferrous metal makes him shaken)
Flaw-Damaged Mind (-3 saves vs psionics)
Trait-Distinctive (+reputation checks, -disguise)
Trait-Nightsighted (+10' darkvision, -1 spot in bright light)
Trait-Disfigured (-2 diplomacy, +1 intimidate)
Alternative Class Feature- Spell Reflection (CM)
Alternative Class Feature- Penetrating Strike (DS)
STR:16
DEX:16
CON:15
INT:15
WIS:16
CHA:14
Fort:+3=1+2
Reflex:+9=6+3
Will:+10=7+3
Feats:Twin Sword Style(Background), Two-Weapon Fighting, Shadow Blade, Practiced Spellcaster, Combat Reflexes, Deadly Precision
Skills:Balance-5, Conc-1, Gather Info-5, Hide-10, Jump-5, K(local)-1, K(religion)-2, K(arcana)-4, K(planes)-8, Listen-5, Search-10, Sense Motive-5, Spot-7, Tumble-10, UMD-6
Abilities:Sneak Attack +2d6, trapfinding, evasion, Eldritch Blast 1d6, detect magic, quick to act +1, discipline focus (weapon focus), AC bonus, darkvision, +2 vs spells, tail attack (poison DC 15 2d4 rds sickened), CHA as deflection, Phantom Defense, Vulnerability to Ghost Touch, Phantom Strike, Incorporeal Jaunt
Invocations:Spiderwalk, See the Unseen
Manuvers: Fire Riposte, Cloak of Deception, Shadow Jaunt*, Flashing Sun*, Emerald Razor*, Death Mark*, Flame's Blessing, Assassin's Stance* - * denotes readied maneuver/default stance
Equipment
Body:Feycraft Mithral Tessellated Armor (+1 only)
Head:
Face:
Neck:Dark Clasp (DM)
Arms:
Hands:
Feet:
Back:
Torso:
Waist:
Rings:
Misc:2x wrist sheaths, spring wall, 20' elven rope, heat mat, hammock, finger blades, mummified elf hand, belt with pockets, masterwork walking boots
Weapons:"Adeo" and "Datus" 2 Gtr Mstk, Githcraft Daggers (Urdrukar blades, with Shadow Dragon hide binding)
Money:1200gp
1 Free Respec in reserve.