Post by seantheyounger on Feb 2, 2008 9:08:02 GMT -5
Player name: Sean
Character Name: Renard Chevalier
Aliases: The Fencer Magister
Race: Human
Classes: Transmuter 5, Fighter 1, Eldritch Knight 2
Alignment: LG
Occupation: Agent of the Order of the Silvered Leaf
HP: 58 (5d4 + 1d10 + 2d6 + 16)
AC: 17 (+3 DEX, +4 Armor) FF 14 Touch 13
BAB: 5
Attack Bonus (With Rapier): +9
Damage (With Rapier): 1d6+1
Initiative: +3
Speed: 30 ft.
Appearance:
History: Renard is an agent of the Order of the Silvered Leaf, established by the young Marquess de la Gossa, after the assassination of her father and brothers by evil werewolves, to hunt and destroy the lycanthropes and their ilk. Well trained and experienced, the foppish seeming man recieves orders from his superiors and acts upon them.
Other notes: XXX
STR: 12
DEX: 16 (14 base + 2 item)
CON: 14 (13 base + 1 8th Level)
INT: 16 (15 base + 1 4th Level)
WIS: 12
CHA: 12
Fort: 10 (6 base+2 Con + 2 item)
Reflex: 8 (1 base+3 Dex+ 2 item + 2 Familiar)
Will: 7 (4 base+1 Wis + 2 item)
Feats: Spell Focus (Transmutation) (1st Level), Magical Aptitude (Background), Open-Minded (Human), Scribe Scroll (1st Wizard), Combat Expertise (1st Fighter), Spell Penetration (3rd Level), Combat Casting (6th Level), Extend Spell (Wizard 5th), Weapon Finesse (1st Eldritch Knight)
Skills (Ranks + Ability + Misc): Concentration +10 (8 + 2), Decipher Script +8 (5 + 3), Intimidate +4 (3 + 1), Knowledge (arcane) +12 (9 + 3), Knowledge (Local) +6 (3 + 3), Knowledge (N&R) +7 (4 + 3), Knowledge (religion) +9 (6 + 3), Ride +5 (2 + 3), Sense Motive +7 (6 + 1), Speak Language (cc) (1), Spellcraft +16 (9 + 3 + 2 + 2), UMD (cc) +7(+11 scrolls) (4 + 1 + 2 (+4 w/ scrolls).
Skill Points by Level: 1st- 25 ((2Base + 2Int) x 4 +4 Human +5 Feat) 2nd-3rd- 10 (2base + 2int +1 human)x 2 4th-8th- 30 (2base +3 int + 1 human) x 5
Abilities: Familiar: Weasel
UA Variant: XXX
Prohibited Schools: Conjuration, Enchantment
Spells: CL= 6th Base DC= 13 (14 Transmutation)
0 (4+1)- Light, Detect Magic (x2), Read Magic, Mage Hand
1 (4+1)- Magic Missle, Ray of Enfeeblement, Magic Weapon, Mage Armor, Floating Disk
2 (4+1)- Mage Armor (Extended), Darkvision, Detect Thoughts, Pyrotechnics, Bear's Endurance
3 (3+1)- Haste, Fireball, Slow, Dispel Magic
Spells Cast: Mage Armor (Extended) (Beginning of day, lasts 12 hours); Fireball; Detect Thoughts
Spellbook #1 (53 pages of 100):
0 - All (but Conjuration and Enchantment)
1 - Magic Missle, Animate Rope (Tr), Erase (Tr), Magic Weapon (Tr), Mage Armor, Enlarge Person (Tr), Floating Disk, Alarm, Ray of Enfeeblement,
2 - Pyrotechnics (Tr), Darkvision (Tr), Bear's Endurance (Tr), Detect Thoughts, Spider Climb (Tr), Knock (Tr)
3 - Slow (Tr), Fireball, Haste (Tr), Dispel Magic, Arcane Sight
Equipment
Body:
Head:
Face:
Neck: Brooch of Shielding
Arms:
Hands: Gloves of Dexterity + 2
Feet:
Back: Cloak of Resistance + 2
Torso:
Waist:
Rings: Ring of Counterspell (Dispel Magic)
Weapons: Masterwork Rapier, Club, Dagger
Misc: Elixir of vision (x2), Silversheen (x2), Potion Protection from Evil (x4), Oil Bless Weapon (x2), Potion Cure Serious Wounds (x4), Wand Magic Missle (3rd Caster) (50 charges)
Money: 778 (22,000 - 4,000 (GoD) - 4,000 (CoR) - 1,500 (BoS) - 500 (EoVx2) - 500 (SS) - 320 (MstrRap) - 0 (Club) - 2 (Dagger) -4,000 (RoC) -200 (PfEx4) - 200 (BWx2) - 3000 (CSWx4) - 2250 (WMM) - 900 (Spells in Spellbook) - 20 (Spellbook and SCP) - 30 (Fancy Traveling Clothes (Courtier's Outfit))
Rolls:
1: (4,4,3,6) (6,3,1,2) (2,4,1,6) (6,1,6,1) (1,6,2,5) (3,1,3,6) (4,5,5,6) 14 11 12 13 12 12 15
2: (1,6,4,1) (1,4,2,3) (6,5,2,3) (5,1,4,4) (4,1,4,6) (2,5,4,4) (3,6,2,1) 11 9 14 13 14 13 11
31 pts vs 28 pts
More to come.
Character Name: Renard Chevalier
Aliases: The Fencer Magister
Race: Human
Classes: Transmuter 5, Fighter 1, Eldritch Knight 2
Alignment: LG
Occupation: Agent of the Order of the Silvered Leaf
HP: 58 (5d4 + 1d10 + 2d6 + 16)
AC: 17 (+3 DEX, +4 Armor) FF 14 Touch 13
BAB: 5
Attack Bonus (With Rapier): +9
Damage (With Rapier): 1d6+1
Initiative: +3
Speed: 30 ft.
Appearance:
History: Renard is an agent of the Order of the Silvered Leaf, established by the young Marquess de la Gossa, after the assassination of her father and brothers by evil werewolves, to hunt and destroy the lycanthropes and their ilk. Well trained and experienced, the foppish seeming man recieves orders from his superiors and acts upon them.
Other notes: XXX
STR: 12
DEX: 16 (14 base + 2 item)
CON: 14 (13 base + 1 8th Level)
INT: 16 (15 base + 1 4th Level)
WIS: 12
CHA: 12
Fort: 10 (6 base+2 Con + 2 item)
Reflex: 8 (1 base+3 Dex+ 2 item + 2 Familiar)
Will: 7 (4 base+1 Wis + 2 item)
Feats: Spell Focus (Transmutation) (1st Level), Magical Aptitude (Background), Open-Minded (Human), Scribe Scroll (1st Wizard), Combat Expertise (1st Fighter), Spell Penetration (3rd Level), Combat Casting (6th Level), Extend Spell (Wizard 5th), Weapon Finesse (1st Eldritch Knight)
Skills (Ranks + Ability + Misc): Concentration +10 (8 + 2), Decipher Script +8 (5 + 3), Intimidate +4 (3 + 1), Knowledge (arcane) +12 (9 + 3), Knowledge (Local) +6 (3 + 3), Knowledge (N&R) +7 (4 + 3), Knowledge (religion) +9 (6 + 3), Ride +5 (2 + 3), Sense Motive +7 (6 + 1), Speak Language (cc) (1), Spellcraft +16 (9 + 3 + 2 + 2), UMD (cc) +7(+11 scrolls) (4 + 1 + 2 (+4 w/ scrolls).
Skill Points by Level: 1st- 25 ((2Base + 2Int) x 4 +4 Human +5 Feat) 2nd-3rd- 10 (2base + 2int +1 human)x 2 4th-8th- 30 (2base +3 int + 1 human) x 5
Abilities: Familiar: Weasel
UA Variant: XXX
Prohibited Schools: Conjuration, Enchantment
Spells: CL= 6th Base DC= 13 (14 Transmutation)
0 (4+1)- Light, Detect Magic (x2), Read Magic, Mage Hand
1 (4+1)- Magic Missle, Ray of Enfeeblement, Magic Weapon, Mage Armor, Floating Disk
2 (4+1)- Mage Armor (Extended), Darkvision, Detect Thoughts, Pyrotechnics, Bear's Endurance
3 (3+1)- Haste, Fireball, Slow, Dispel Magic
Spells Cast: Mage Armor (Extended) (Beginning of day, lasts 12 hours); Fireball; Detect Thoughts
Spellbook #1 (53 pages of 100):
0 - All (but Conjuration and Enchantment)
1 - Magic Missle, Animate Rope (Tr), Erase (Tr), Magic Weapon (Tr), Mage Armor, Enlarge Person (Tr), Floating Disk, Alarm, Ray of Enfeeblement,
2 - Pyrotechnics (Tr), Darkvision (Tr), Bear's Endurance (Tr), Detect Thoughts, Spider Climb (Tr), Knock (Tr)
3 - Slow (Tr), Fireball, Haste (Tr), Dispel Magic, Arcane Sight
Equipment
Body:
Head:
Face:
Neck: Brooch of Shielding
Arms:
Hands: Gloves of Dexterity + 2
Feet:
Back: Cloak of Resistance + 2
Torso:
Waist:
Rings: Ring of Counterspell (Dispel Magic)
Weapons: Masterwork Rapier, Club, Dagger
Misc: Elixir of vision (x2), Silversheen (x2), Potion Protection from Evil (x4), Oil Bless Weapon (x2), Potion Cure Serious Wounds (x4), Wand Magic Missle (3rd Caster) (50 charges)
Money: 778 (22,000 - 4,000 (GoD) - 4,000 (CoR) - 1,500 (BoS) - 500 (EoVx2) - 500 (SS) - 320 (MstrRap) - 0 (Club) - 2 (Dagger) -4,000 (RoC) -200 (PfEx4) - 200 (BWx2) - 3000 (CSWx4) - 2250 (WMM) - 900 (Spells in Spellbook) - 20 (Spellbook and SCP) - 30 (Fancy Traveling Clothes (Courtier's Outfit))
Rolls:
1: (4,4,3,6) (6,3,1,2) (2,4,1,6) (6,1,6,1) (1,6,2,5) (3,1,3,6) (4,5,5,6) 14 11 12 13 12 12 15
2: (1,6,4,1) (1,4,2,3) (6,5,2,3) (5,1,4,4) (4,1,4,6) (2,5,4,4) (3,6,2,1) 11 9 14 13 14 13 11
31 pts vs 28 pts
More to come.