Post by seantheyounger on Oct 25, 2007 22:40:22 GMT -5
Placeholder until I can get at my books
Stat Rolls:
55456
51613
43361
11132
46254
16256
33235
16545
31225
42465
13444
65261
43553
34132
Player name:
Character Name: Dark-Fur
Aliases:
Race: Kitsune
Classes: Samurai 5, Enchanter 9 (Unearthed Arcana variant: Social Proficiency) (+1 LA)
Alignment: LN
Occupation:
HP: 128 (5d10+10 + 9d4+18 + Character Level)
AC: 22 (+4 DEX, +8 Armor) FF 18 Touch 14
BAB: 9
Appearance:
History:
Other notes:
STR: 14
DEX: 19 (17 + 2 Race)
CON: 14 (11 - 2 Race + 1 Level Bump + 4 Item)
INT: 16
WIS: 14 (13 + 1 Level Bump)
CHA: 20 (15 + 1 Level Bump + 4 Item)
Fort: 9 (7+2)
Reflex: 8 (4+4)
Will: 9 (7+2)
Feats: Smooth Talk (Ancestral), Daisho Proficiency (Samurai 1st), Dodge (1st), Two Swords as One (Samurai 2nd), Mobility (3rd), Iajutsu Master (Quick Draw) (Samurai 3rd), Scribe Scroll (Wizard 1st), Improved Toughness (6th), Skill Focus (Gather Information) (9th), Spell Focus (Enchantment) (12th)
Skills (Ranks + Ability + Misc): Bluff 8 (3+5), Concentration 8 (6+2), Craft (caligraphy) 8 (5+3), Diplomacy 24 (10+5+9), Gather Information 18 (9+5+4), Intimidate 9 (4+5), Knowledge (arcana) 8 (5+3), Knowledge (History) 8 (5+3), Knowledge (Local) 8 (8+3), Knowledge (N&R) 13 (10+3), Sense Motive 14 (12+2), Spellcraft 13 (8+3+2)
Abilities: Kiai Smite 1/day (Add CHA Bonus to Attack Roll and Damage Roll), Familiar, UA Variant: Social Proficiency (Add Bluff, Diplomacy, Gather Information, Intimidate, and Sense Motive to Wizard class skills. +2 competence bonus on one skill per five levels of enchanter. Lose Wizard bonus spells.) Competence Bonus: Gather Information (5th)
Prohibited Schools: Evocation, Necromancy
Spells: CL= 10 Base DC= 13 (15 Enchant)
0th- (4+1)
1st- (5+1) Hypnotism (B), Charm Person, Comprehend Languages, Feather Fall, Ventriloquism, DSD
2nd- (5+1) Hideous Laughter (B), Hideous Laughter, Detect Thoughts x2, Knock, Alter Self
3rd- (4+1) Hold Person (B), Hold Person, Gaseous Form x2, Keen Edge
4th- (2+1) Charm Monster (B), Rainbow Pattern, G.I
5th- (1+1) Mindfog (B), Dominate Person
Spellbook:
1st- Charm Person (En), Hypnotism(En), Comprehend Languages, Feather Fall, Silent Image, Protection from Chaos, Detect Secret Doors, Ventriloquism
2nd- Hideous Laughter (En), Detect Thoughts, Knock, Glitterdust, Alter Self
3rd- Hold Person(En), Gaseous Form, Keen Edge
4th- Charm Monster(En), Stoneskin, Greater Invisibility, Rainbow Pattern
5th- Dominate Person (En), Mind Fog (En)
Equipment
Body:
Head:
Face:
Neck: Amulet of Health +4
Arms: Bracers of Armor +8
Hands:
Feet:
Back: Haori of Charisma +4
Torso: Tunic of Steady Spellcasting
Waist:
Rings:
Weapons: +3 Defending Spellstoring Katana, Masterwork Wakazashi
Misc: Ioun Stone (Orange Prism)
Money: 20,855
Right now, I'm considering my class choices. My idea for my character is that he was a loyal samurai in the court of Eiganjo, then his best friend had betrayed him and escaped after slaying fifty men. Afterwards, he became a sort of a spymaster, wandering through the lands in the service of the court, but mostly searching for his friend in order to either force him to redeem himself or slay him. During this time, he neglects his fighting abilities in favor for the ability to manipulate.
So, should I go rogue or illusionist? None of my stats will change, though he'll end up wearing armor if he goes rogue. Or maybe not... I like the idea of a kimono wearing kitsune swordfighter...
NEW: Changed my mind: I figured that, as a spy rooting out other spies, Enchanter would be the best bet, especially with the UA alternate feature that I listed above.
Stat Rolls:
55456
51613
43361
11132
46254
16256
33235
16545
31225
42465
13444
65261
43553
34132
Player name:
Character Name: Dark-Fur
Aliases:
Race: Kitsune
Classes: Samurai 5, Enchanter 9 (Unearthed Arcana variant: Social Proficiency) (+1 LA)
Alignment: LN
Occupation:
HP: 128 (5d10+10 + 9d4+18 + Character Level)
AC: 22 (+4 DEX, +8 Armor) FF 18 Touch 14
BAB: 9
Appearance:
History:
Other notes:
STR: 14
DEX: 19 (17 + 2 Race)
CON: 14 (11 - 2 Race + 1 Level Bump + 4 Item)
INT: 16
WIS: 14 (13 + 1 Level Bump)
CHA: 20 (15 + 1 Level Bump + 4 Item)
Fort: 9 (7+2)
Reflex: 8 (4+4)
Will: 9 (7+2)
Feats: Smooth Talk (Ancestral), Daisho Proficiency (Samurai 1st), Dodge (1st), Two Swords as One (Samurai 2nd), Mobility (3rd), Iajutsu Master (Quick Draw) (Samurai 3rd), Scribe Scroll (Wizard 1st), Improved Toughness (6th), Skill Focus (Gather Information) (9th), Spell Focus (Enchantment) (12th)
Skills (Ranks + Ability + Misc): Bluff 8 (3+5), Concentration 8 (6+2), Craft (caligraphy) 8 (5+3), Diplomacy 24 (10+5+9), Gather Information 18 (9+5+4), Intimidate 9 (4+5), Knowledge (arcana) 8 (5+3), Knowledge (History) 8 (5+3), Knowledge (Local) 8 (8+3), Knowledge (N&R) 13 (10+3), Sense Motive 14 (12+2), Spellcraft 13 (8+3+2)
Abilities: Kiai Smite 1/day (Add CHA Bonus to Attack Roll and Damage Roll), Familiar, UA Variant: Social Proficiency (Add Bluff, Diplomacy, Gather Information, Intimidate, and Sense Motive to Wizard class skills. +2 competence bonus on one skill per five levels of enchanter. Lose Wizard bonus spells.) Competence Bonus: Gather Information (5th)
Prohibited Schools: Evocation, Necromancy
Spells: CL= 10 Base DC= 13 (15 Enchant)
0th- (4+1)
1st- (5+1) Hypnotism (B), Charm Person, Comprehend Languages, Feather Fall, Ventriloquism, DSD
2nd- (5+1) Hideous Laughter (B), Hideous Laughter, Detect Thoughts x2, Knock, Alter Self
3rd- (4+1) Hold Person (B), Hold Person, Gaseous Form x2, Keen Edge
4th- (2+1) Charm Monster (B), Rainbow Pattern, G.I
5th- (1+1) Mindfog (B), Dominate Person
Spellbook:
1st- Charm Person (En), Hypnotism(En), Comprehend Languages, Feather Fall, Silent Image, Protection from Chaos, Detect Secret Doors, Ventriloquism
2nd- Hideous Laughter (En), Detect Thoughts, Knock, Glitterdust, Alter Self
3rd- Hold Person(En), Gaseous Form, Keen Edge
4th- Charm Monster(En), Stoneskin, Greater Invisibility, Rainbow Pattern
5th- Dominate Person (En), Mind Fog (En)
Equipment
Body:
Head:
Face:
Neck: Amulet of Health +4
Arms: Bracers of Armor +8
Hands:
Feet:
Back: Haori of Charisma +4
Torso: Tunic of Steady Spellcasting
Waist:
Rings:
Weapons: +3 Defending Spellstoring Katana, Masterwork Wakazashi
Misc: Ioun Stone (Orange Prism)
Money: 20,855
Right now, I'm considering my class choices. My idea for my character is that he was a loyal samurai in the court of Eiganjo, then his best friend had betrayed him and escaped after slaying fifty men. Afterwards, he became a sort of a spymaster, wandering through the lands in the service of the court, but mostly searching for his friend in order to either force him to redeem himself or slay him. During this time, he neglects his fighting abilities in favor for the ability to manipulate.
So, should I go rogue or illusionist? None of my stats will change, though he'll end up wearing armor if he goes rogue. Or maybe not... I like the idea of a kimono wearing kitsune swordfighter...
NEW: Changed my mind: I figured that, as a spy rooting out other spies, Enchanter would be the best bet, especially with the UA alternate feature that I listed above.