Kiirnodel
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Post by Kiirnodel on Sept 12, 2009 15:37:10 GMT -5
Cale and Jubaul rush over to Lorania, and make sure that she is alright. Jubaul casts a spell to heal her and make sure her condition stabilizes. Beric moves forward to defend the others. The goblins continue to scatter, two run up to different doors and open them. The third runs past its companion and through the door, out of sight. Lorania heals 1 hit point and is stable. | Round 5: Cale Jubaul Beric Lorania (Unconscious) Goblins Malik
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Post by Cadic's Devoted on Sept 14, 2009 2:16:25 GMT -5
Hearing undefineable noises of battle from inside, and finding the door to be locked, Malik makes to bust the door in, calling for aid from his faithful hound Freohr.
Handle Animal Check to "Push" Freohr to help me bust the door in DC 30: 19+8+4(for him being my animal companion)=31
Strength Check for Freohr's Assist: 10+1=11 (DC 10 to Aid another, so a +2 to my strength check)
Strength Check to bust the door: 18+1+2=21
With a rush the both of them slam their shoulders against the door, hoping the lock will break and allow them entrance.
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The Lord of Blades
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Ero Sennin
Please allow me to introduce myself: I'm a man of wealth and taste
Posts: 1,314
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Post by The Lord of Blades on Sept 14, 2009 14:47:12 GMT -5
Cale quickly asserts that the group is okay, Lorania stabilized being the main issue; then turns, a truly bitter look on his face as he does, and pursues the goblins ready to both attack and defend himself and very mindful of more glass on the ground (avoiding it whenever possible).
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Post by Dave on Sept 16, 2009 19:04:14 GMT -5
Jubaul, after seeing to Lorania, moves to Cale, giving him a similar magical treatment. (Cure Minor Wounds)
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Post by cOMMUNISMISFANCY on Sept 17, 2009 23:53:15 GMT -5
Turns his head quickly to catch sight of Cale from the corner of his vision. He gives a grim nod and then trots to the entrance of the hall to retrieve his wood harp before rejoining the group as they attempt to cleanse the glassworks of its infestation of goblins.
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Kiirnodel
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Post by Kiirnodel on Sept 18, 2009 0:41:03 GMT -5
Malik expertly coordinates with his wolf companion to try and bust in the door. There is a heavy shudder, but the door doesn't give in and barely stays in tact. As Malik does this, Beric and Jubaul manage to hear the loud slam over the sound of the furnace and the screaming goblins. [If this would alter any actions, let me know. It shouldn't cause to many problems] After Malik's attempt, the goblins shriek, and the goblin at the western door suddenly changes it's course. Rather than moving through the door that it had opened, it suddenly turns around. It seems to momentarily contemplate going back the way it came, but then chooses to instead follow it's companions through the other door. Cale moves forward, limping badly from the glass on the ground. Afterwards, Jubaul moves in and heals Cale's injury [Movement speed is back to normal]. | Round 6: Cale Jubaul Beric Lorania (Unconscious) Goblins Malik |
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Post by Cadic's Devoted on Sept 18, 2009 2:27:22 GMT -5
Seeing the effect the slam had on the door (assuming of course that you saying it looks barely intact means that it is in fact weaker now.... If not, my actions would be altered so please let me know.) Malik ushers his hound into another charge at the door, planting his shoulder hard.
Handle Animal Check to "Push" Freohr to help me bust the door in DC 30: 18+8+4(for him being my animal companion)=30
Strength Check for Freohr's Assist: 11+1=12 (DC 10 to Aid another, so a +2 to my strength check)
Strength Check to bust the door: 18+1+2=21 (again... woo.. Man i hope the door got weakened. If not I'm gonna look like a moron. Lol)
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The Lord of Blades
Game Masters
Ero Sennin
Please allow me to introduce myself: I'm a man of wealth and taste
Posts: 1,314
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Post by The Lord of Blades on Sept 18, 2009 14:37:18 GMT -5
Cale continues to pursue the goblins, sword ready.
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Kiirnodel
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Post by Kiirnodel on Sept 22, 2009 15:42:10 GMT -5
Malik bursts through the door, his continued attempt gaining him that slight leverage he needed to overcome the lock holding the door in place. Looking around, he sees... nothing, there is a hallway and an open door looking into the main glassworking room, but he doesn't see much sign of anything apart from a few pieces of debris littering the floor of the large room (the small portion he can see). Cale moves forward chasing after the goblins. At this point, Malik sees Cale move into his field of vision, and Cale likewise can make out Malik just beyond the door on the right (along with Freohr just behind). Beric picks up his harp and moves back to follow his companions. Lorania continues to lie there, unconscious but stable... | | Malik's View | Everyone Else |
[ooc] Everyone can go ahead and post another round of actions, rather than waiting for certain people to post in order. I will wait for a majority of people to post or a total of 4 days, whichever takes longer (As much as I would like to, I can't move things forward fairly without having at least most people responding saying what they do...) [/ooc]
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Post by Dave on Sept 22, 2009 20:34:44 GMT -5
Jubaul is attempting to awaken his injured companion. (Heal 16) "Lorania, come on, wake up. Hear me. Lorania!"
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Post by Cadic's Devoted on Sept 23, 2009 10:16:02 GMT -5
Listen: 15+5=20 (Assuming that that will let me hear what Jubaul is calling out to Lorania)
Moving into the main room he nods to Cale. "Sorry I'm late." Looking back at Freohr he points to Cale. "Defend". Moving past Cale in rush he attempts to make it to Lorania (obviously doubt I'm going to make it this turn.)
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The Lord of Blades
Game Masters
Ero Sennin
Please allow me to introduce myself: I'm a man of wealth and taste
Posts: 1,314
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Post by The Lord of Blades on Sept 23, 2009 10:54:05 GMT -5
Cale continues chasing after the goblins, calling out: "No apologies, Jubaul sees to her, come, we need to stop them from getting loose into the town!" and with that Cale follows after the goblins, going through the door they went through but also being ready in case they are trying to ambush him.
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Post by cOMMUNISMISFANCY on Sept 23, 2009 11:53:04 GMT -5
Stowing his harp and drawing his longsword once more, Beric follows Cale and Jubual after the goblins as fast as he can, ready to strike a blow at any he can reach.
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Kiirnodel
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Posts: 937
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Post by Kiirnodel on Sept 23, 2009 16:51:48 GMT -5
Jubaul attempts to wake up Lorania, it is readily apparent that the blow she took was serious enough to keep her subdued for some time without external assistance. She is not in grave danger, but there is always a risk when someone is left untended. Malik commands his wolf to follow Cale and moves forward to assess Lorania's status. Cale moves forward cautiously, followed by Freohr. As he rounds the corner after the goblins down a long hall he can see the three of them moving about erratically, the group must have fled at great speeds to have travelled as far as they have already. Beric puts his harp away (I don't remember you sheathing your longsword so you won't take it out again ) and moves forward after Cale. The goblins attempt to settle themselves down and move quickly out of Cale's sight, but fail to elude the notice of the three men in the main room. Jubaul, Beric, and Malik all notice two goblins move through the room that the initial group entered into. One goblin opens a door, and the other pass through it and out of sight. [ooc] Same as last time, one round's worth of actions. I'll interpret order of actions based on the posting order. However I will give preference to the actual initiative order. [/ooc]
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Post by Dave on Sept 23, 2009 18:22:38 GMT -5
Jubual starts rummaging through Lorania's pockets and whatnot, looking to find a holy symbol, or some other sign of worship. (Search 8) He calls over his shoulder, "Does anyone know what god Lorania follows? If any?"
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